In the first book of this series from acclaimed crime fiction writer Adrian McKinty, Jamie O’Neill and his mother set out for a new home on an island off the coast of Ireland, a windswept place inherited from a long-lost relative. It’s a chance to start again after the cancer that took one of Jamie’s arms. But Muck Island is no sanctuary. Many strange surprises await the O’Neills there, the strangest being the one locked in the top of its ancient lighthouse. Discovering it will send Jamie on an interstellar mission that could change the course of his life, and the universe, forever.
Praise for The Lighthouse Land
“McKinty, previously known for adult crime novels, brings an attuned ear for dialogue and a taut pacing to his first YA outing, the launch title in the Lighthouse Trilogy.” —Publishers Weekly
“This thought-provoking sci-fi adventure offers universal appeal, excitement, and a one-of-a-kind hero whose courage and compassion will inspire any reader.” —Children’s Literature
“Few readers will be able to resist . . . teens will enjoy this first book in a planned trilogy.” —VOYA
Jamie O’Neill is back on earth, where no one but his best friend, Ramsay, knows he’s the hero of a great war that saved an alien nation. Now he’s back to being a kid with one arm, no girlfriend, and a band that plays bad songs about intergalactic romance. Then news breaks on the Internet: A space probe has picked up a coded message from far across the galaxy. NASA’s best scientists can’t figure out what it says. Only Jamie and Ramsay realize it’s a message from Altair. They’re needed again.
This thrilling sequel to The Lighthouse Land is packed with even more adventure, battles, and humor than its predecessor, and secures Adrian McKinty’s place as one of science fiction’s most exciting new voices.
Aeriel has broken the spell on the vampiric darkangel known as Irrylath and returned him to his human form, but the White Witch continues to haunt his dreams. To save her love and the world they live in, Aeriel sets off on a quest across the Sea-of-Dust, to solve a mysterious riddle and gather six magical steeds. Pursued by the White Witch and haunted by her six remaining darkangels, the former slave girl seeks out an ancient oracle who may help her find a way to defeat her enemies.
"Startled, Mishbee gasped, frozen with horror. She was staring down the barrel of a musket and was familiar with the sound those weapons made. The young girl knew muskets meant death."
At the beginning of the nineteenth century in Newfoundland, the Beothuks, a First Nations people, have been decimated by disease, and their numbers dwindle further as they are hunted and persecuted relentlessly by European settlers. Young Mishbee, her older sister Oobata, and Oobata’s baby struggle courageously on Exploits Island against tuberculosis, misunderstanding, and prejudice. Mishbee tries to maintain the traditions of her people as she slowly befriends a young settler named John and attempts to bridge the deadly gulf between their two cultures. But has the friendship blossomed too late? Will Mishbee and John be able to show the settlers that the Beothuks arent a threat before they disappear completely?
But Shakespeare will have the last laugh. He is chronicling every mortifying detail in his memoir, the writing project each senior at Shakespeare's high school must complete. And he is doing it brilliantly. And, just maybe, a prize-winning memoir will bring him respect, admiration, and a girlfriend . . . or at least a prom date.
But dark things are waiting, too. When Max learns that priceless artworks and gifted children are disappearing, he finds himself in the crossfire of an ancient struggle between good and evil. To survive, he'll have to rely on a network of agents and mystics, the genius of his roommate, and the frightening power awakening within him.
Meticulously researched and brilliantly crafted, combining fictional characters with historical, Andrew's tale offers up a vivid look at the cloakand- dagger politics of the time and a genuine feel for what it must have been like for the first Europeans to set foot on the beautiful, bountiful, savage shores of America.
Amedeo Kaplan seems just like any other new kid who has moved into the town of St. Malo, Florida, a navy town where new faces are the norm. But Amedeo has a secret, a dream: More than anything in the world, he wants to discover something -- a place, a process, even a fossil -- some treasure that no one realizes is there until he finds it. And he would also like to discover a true friend to share these things with.
William Wilcox seems like an unlikely candidate for friendship: an aloof boy who is all edges and who owns silence the way other people own words. When Amedeo and William find themselves working together on a house sale for Amedeo's eccentric neighbor, Mrs. Zender, Amedeo has an inkling that both his wishes may come true. For Mrs. Zender's mansion is crammed with memorabilia of her long life, and there is a story to go with every piece. Soon the boys find themselves caught up in one particular story -- a story that links a sketch, a young boy's life, an old man's reminiscence, and a painful secret dating back to the outrages of Nazi Germany. It's a story that will take them to the edge of what they know about heroism and the mystery of the human heart.
Two-time Newbery winner E. L. Konigsburg spins a magnificent tale of art, discovery, friendship, history, and truth.