
Meet Lucy McRae and two other young people, Willie Lord and Frederick Grant, all survivors of the Civil War's Battle for Vicksburg. In 1863, Union troops intend to silence the cannons guarding the Mississippi River at Vicksburg – even if they have to take the city by siege. To hasten surrender, they are shelling Vicksburg night and day. Terrified townspeople, including Lucy and Willie, take shelter in caves – enduring heat, snakes, and near suffocation. On the Union side, twelve-year-old Frederick Grant has come to visit his father, General Ulysses S. Grant, only to find himself in the midst of battle, experiencing firsthand the horrors of war.
"Living in a cave under the ground for six weeks . . . I do not think a child could have passed through what I did and have forgotten it." – Lucy McRae, age 10, 1863
Period photographs, engravings, and maps extend this dramatic story as award-winning author Andrea Warren re-creates one of the most important Civil War battles through the eyes of ordinary townspeople, officers and enlisted men from both sides, and, above all, three brave children who were there.

Gene Luen Yang is the National Ambassador for Young People's Literature and is a MacArthur Fellow, a recipient of what's popularly known as the MacArthur "Genius" Grant.
A fantastical adventure through the worlds we live in and the worlds we create.
From two masters of the graphic novel--Gene Luen Yang (American Born Chinese) and Derek Kirk Kim (Same Difference and Other Stories)--come three magical tales.
The story of a prince who defeats his greatest enemy only to discover that maybe his world is not what it had seemed.
The story of a frog who finds that just being a frog might be the way to go.
The story of a women who receives an e-mail from Prince Henry of Nigeria asking for a loan to help save his family – and gives it to him.
With vivid artwork and moving writing, Derek Kirk Kim and Gene Luen Yang test the boundaries between fantasy and reality, exploring the ways that the world of the imagination can affect real life.
The Eternal Smile is the winner of the 2010 Eisner Award for Best Short Story.


In the third mesmerizing tale in Melissa Marr’s #1 New York Times bestselling Wicked Lovely series, old friends become new enemies—and one wrong move could plunge the Earth into chaos.
Seth never expected he would want to settle down with anyone, but that was before Aislinn. She is everything he'd ever dreamed of, and he wants to be with her forever. Forever takes on new meaning, though, when your girlfriend is an immortal faery queen.
Aislinn never expected to rule the very creatures who'd always terrified her, but that was before Keenan. He stole her mortality to make her a monarch, and now she faces challenges and enticements beyond any she'd ever imagined.
Seth and Aislinn struggle to stay true to themselves and each other—all while navigating the shadowy rules and shifting allegiances of the Faery Courts.


Read Thalia Chaltas's posts on the Penguin Blog.
Anke’s father is abusive. But not to her. He attacks her brother and sister, but she’s just an invisible witness in a house of horrors, on the brink of disappearing altogether. Until she makes the volleyball team at school. At first just being exhausted after practice feels good, but as Anke becomes part of the team, her confidence builds. When she learns to yell “Mine!” to call a ball, she finds a voice she didn’t know existed. For the first time, Anke is seen and heard. Soon, she’s imagining a day that her voice will be loud enough to rescue everyone at home—including herself.




Wrong move. The Diamonds don’t touch each other’s exes.
And just like that, Marni is jettisoned from Diamond to lower than Cubic Zirconia.
But Marni isn’t about to take her ouster lying down. She has dirt on the Diamonds, and she’s not about to go down without a fight. Everyone knows, the only thing strong enough to cut a Diamond is another Diamond.
Ted Michael is a literary agent and first time novelist. He lives in New York, New York.



A hero without peer or scruples, Sam Gunn has a nose for trouble, money, and women―though not necessarily in that order. A man with the ego (and stature) of a Napoleon, the business acumen of a P. T. Barnum, and the raging hormones of a teenage boy, Sam is the finest astronaut NASA ever trained… and dumped.
More than money and women, Sam Gunn loves justice. Whether he's suing the Pope, helping twin sisters entangled in the virtual sex trade, or on trial for his life on charges of interplanetary genocide, you can be sure of one thing: this is one space jockey who'll meet every challenge with a smile on his lips, an ace up his sleeve…and a weapon in his pocket.
This Omnibus presents all of the tales of Sam Gunn to date, including three never before collected in book form. Here is the entire chronicle of Sam Gunn, trailblazer and scoundrel, as he scams his way from one end of the Solar System to the other, giving bold new meaning to the term venture capitalist.

It’s not a good sign: before Johnny Turnbull and his fellow knudniks even land on Orbis 3, a band of wormhole pirates invades their shuttle and deliver a cryptic threat to JT. And even though JT and his friends are thrilled to find out that they’ll get a reprieve from work this rotation (except for going to school with a bunch of bullying Citizens), JT senses something sinister in the air. Could that be a wormhole pirate he keeps spotting, with an alien skull and crossbones on his arm? Why is Max acting strangely whenever she’s around JT? Who is luring JT into a deadly competitive game? And why is his telepathic sister, Ketheria, suddenly getting sick? Prime your neural implant for some nonstop action and intrigue in a new episode starring the fi rst human softwire.

