


Adam's done. With love, with school...with everything. Done.
Beth's doing her best to act "normal," but even Reed recognizes devastation, since all he does is fantasize about Kaia.
Miranda's lost too.
Did she ever really forgive Harper?
Only Kane is actually doing something: uncovering how the crash happened -- and why.
But there's no do-over with death.
There's only moving on -- to the most unlikely places....


Sisters. They'll swipe your clothes, your boyfriends, your destiny. But it wasn't exactly Rayne's twin Sunny's fault. Magnus, a vamp hottie and coven leader, mistook Sunny for Rayne last month and bit her instead. Now they're doing the inter-species dating thing.
Turns out that for every generation, there's a Vampire Slayer - and this time around, it just happens to be Rayne MacDonald. Her first mission: infiltrate a seedy vamp bar downtown and expose its vampire owner for purposely spreading a blood disease he created himself - a task almost harder than passing trig.
After going it alone once, Rayne realizes she needs help. So Magnus sends his sexy Goth buddy Jareth to go undercover with her. And, frankly, Rayne wouldn't mind going under the covers with him. Maybe fate doesn't bite after all...

DRAGONFRIGATE WIZARD HALCYON BLITHE.
In the latest chapter of the young wizard's nautical education he finds himself second in command of a captured enemy vessel that must engage a demonship in combat before returning to port. Upon his return he is assigned duty on a dwarven dragonship where he and his shipmates encounter the deceit of politics and diplomacy before they can regain the security of their Arcanian dragonship and the company of their trusted crewmates.
Combining elements of Hornblower with Harry Potter, and Robert Louis Stevenson with Robin Hobb, the Halcyon Blithe are nautical tales rich in magic and intrigue set against a panorama of fantastic naval battles as we follow the career of a young midshipwizard as he moves up through the ranks of His Majesty's Navy.

The five have made sinister discoveries about themselves. Amelia is apparently a fourth-dimensional being; Victor is a synthetic man who can control the molecular arrangement of matter around him; Vanity can find secret passageways through solid walls where none had previously been; Colin is a psychic; Quentin is a warlock. Each power comes from a different paradigm or view of the inexplicable universe: and they should not be able to co-exist under the same laws of nature. Why is it that they can?
The children must experiment with and learn to control their strange abilities in order to escape their captors. Something very important must be at stake in their imprisonment.

After being lashed by a typhoon on their uncle's ship, THE EXPEDIENT, intrepid siblings Becca and Doug MacKenzie want nothing more than to escape from the volcanic island on which they're stranded and resume the search for their parents. But their uncle, Captain MacKenzie, seems more concerned with the missing gyrolabe than their missing mother and father, and he refuses to discuss the role the mysterious Guild of Specialists played in their disappearance. As the formidable Kalaxx warriors close in on their hidden cove, Becca and Doug unearth a riddle linked to a 1533 painting, which may hold the key to the Guild's dark secrets and to finding their parents. But how can they possibly solve the puzzle and escape with their lives — before their enemies attack?

Three unlikely heroes are Avalon's only hope. Tamwyn, the wilderness guide, must travel the secret pathway to the stars. Elli, the brave young priestess, must defeat a terrible sorcerer in a realm of utter darkness. And Scree, the eagleman, must lead his winged people to do what seems impossible . . .
This spectacular final volume of T. A. Barron's bestselling trilogy combines gripping adventure with profound ideas about the powerful connections between humanity and the world.


Now, in The Yanti, Ali discovers that a mysterious Entity is masterminding the Shaktra's attack on Earth, an attack that will kill billions and leave both Earth and the elemental world shattered. Still reeling from the death of one of her closest friends, Ali finds herself accused of murder on Earth and besieged by enemies in the elemental world.
The Shaktra has had years to develop her magical abilities and her evil plots, guided by the otherworldly Entity. Ali has only known about her fairy powers for a month. There are holes in her fairy memories and her powers are still incomplete, while the Shaktra commands vast armies of hideous monsters and rules over hosts of dragons.
Ali's allies are few: one dragon, one leprechaun, a single troll, a handful of fairies and an African boy, Ra, who has sworn to serve Ali even beyond death. Plus the mysterious disembodied Nemi -- whose love sustains Ali through her darkest moments of despair.
Only the Yanti can stop what is to come. Unfortunately, Ali has barely had a chance to study it. The first time she tries to use it as a weapon, it nearly kills her. Unless Ali Warner can solve the riddle of the Yanti - and the mystery behind the Shaktra's insane bitterness -- then the Earth and the elemental world will be doomed.


The situation quickly and--this being the Baudelaires--predictably deteriorates. Violet, Klaus, and Sunny find themselves tossed in a storm so terrible that our beloved narrator spends four pages describing how he cannot describe it. From this point on, fans of the series' smarty-pants wordplay and acrobatic narrative can rest assured that they're in for more of the same (and how) in this 368-page finale, and Daniel Handler's deadpan Snicket continues to tutor a generation in self-referential humor (including one particularly funny bit regarding three very short men carrying a large, flat piece of wood, painted to look like a living room). Snicket notes, of course, that if you read the entire series, "your only reward will be 170 chapters of misery in your library and countless tears in your eyes."
There's one big question, though, for anyone who's made it through "the thirteenth chapter of the thirteenth volume in this sad history": is the final book a fitting end? That question is probably best-answered by one of The End's most oft-repeated phrases: It depends on how you look at it. Those looking for conclusive resolution to the series' many, many mysteries may be disappointed, although some big questions do get explicit answers. Not surprisingly for a work so deliberately labyrinthine, though, even the absence of an answer can be sort of an answer--and reaction to The End can be something of a Rorschach test for readers. Or, as Lemony Snicket says, "Perhaps you don’t know yet what the end really means." --Paul Hughes



Now it's the dark's turn to be afraid
The Spook and his apprentice, Thomas Ward, deal with the dark. Together they rid the county of witches, ghosts, and boggarts. But now there's some unfinished business to attend to in Priestown. Deep in the catacombs of the cathedral lurks a creature the Spook has never been able to defeat; a force so evil that the whole county is in danger of being corrupted by its powers. The Bane!
As Thomas and the Spook prepare for the battle of their lives, it becomes clear that the Bane isn't their only enemy. The Quisitor has arrived, searching for those who meddle with the dark so he can imprison them—or worse.
Can Thomas defeat the Bane on his own? Is his friend Alice guilty of witchcraft? And will the Spook be able to escape the Quisitor's clutches?