Charis: The Journey to Pandora's Jar is about an ordinary girl who has strange dreams each night. One night her dream changed, and she met Athena! Athena told Charis that she was destined to save civilization.
When Charis discovers the doll she found in her backpack is Nike, the goddess of Victory, the weirdness begins.
If thirteen-year-old Charis Parks were normal, that would be a relief to her, the world, and the gods. But sadly for her, the world, and the gods, she isn’t normal. It all starts with a dream.
Thirteen year old Charis Parks doesn’t suspect a thing. She thinks Mr. P is a perfectly normal teacher. She thinks that she leads a perfectly normal life.
Alice Parker is suddenly a genius, acing tests without studying for them. Coincidentally(or not) that is about the time that her back starts aching and giving her pain. One day, a couple weeks later, she faints on her sidewalk right in front of her house. Luckily, her best friend Sarah is there to help her.
Alice Parker is a young teenage girl. She is lonely and has only one friend, Sarah, and has been having trouble with school. One day her grades improve and she receives a sharp painin her back.
The main problem is that the Symbari have taken over, and the painting, the Grimalkin, has been tampered with, so the cat in the painting, Catina, has come alive, and she does not know her true identity.
This is a wonderful fantasy book that has the perfect blend of romance and action. Addison Sanders is a human girl, whose future and family is entwined with an ancient group of people with supernatural abilities, called Akori. Addy has grown up with the Akori all her life, only to find that most of what she knows about the Akori and her parents’ mysterious death is all a lie.