




Megan and Ainsley are ready to say goodbye to the magic-infused land of Arylon and journey back to Earth, but their trip is postponed when Ainsley comes down with a serious illness linked to cursed dragon's blood. Hoping for a cure, his friends take him to Raklund where he receives special care from Lady Maudred, who has experience with the magical disease. But her potion fails to cure him and Ainsley is running out of precious time. As he slowly descends into madness, his body is undergoing a hideous metamorphosis. The only hope for a cure lies with Arastold-an ancient and powerful dragon who's imprisoned in a mountain cave. Can Megan convince Arastold, who originated the foul infection, to lift the treacherous curse that is transforming Ainsley into a deadly dragon?


Each book in the Miss O and Friends series is told from the perspective of one of the friends, focusing on her unique perspective and interests, and each one is fun to read, action-packed, and full of answers and sound advice for meeting the real-life challenges of tween girls.

Pageants of Despair is a story of a boy caught in a battle between good and evil. After unknown assailants attack his mother, Peter is sent by train to stay with his grandparents. On that ride an uncanny figure leads him back in time to the fourteenth century village of Dunfield, where Peter will take part in a mysterious play in which the actors become the characters they portray. Peter believes he has been brought there to counter an unearthly, menacing influence, but a succession of terrifying experiences leads him to suspect, instead, that he might be destined to cause the disaster he is trying to avert. He needs courage to face the crisis and intelligence to solve the mystery. In this tale where ancient pageants morph into horrific realities, the author draws on the actual medieval Townley Cycle of Mystery Plays—which were performed annually at Wakefield, England—to give Peter's experience in the imaginary village of Dunfield a vivid true-to-life.
"The history is fascinating…Hamley has hit on the right road back to such lace-edged, antique virtues as honesty, gentleness, vision, and love."—Best Sellers
"The ancient tussle between God and the Devil seems to lie at the heart of this tale of sinister skullduggery in the Middle Ages. A good deal of background information on the Mystery Plays and extracts from some of the performances crystallise the setting; the atmosphere of religious superstition and its hold over simple folk are captured with a grim reality and a sense of lurking foreboding. [Readers who]…allow the tensions of time and mystery to work will share a strange experience in an unfamiliar world."—The Junior Bookshelf
"Hamley does create a lively picture of how the audiences and actors must have responded to the powerful messages of the miracle plays."—Kirkus Reviews
"The pageants are a frightening battleground—replete with medieval images of corporeal and spiritual corruption—from which Peter and his friends emerge triumphant."—Booklist
Dennis Hamley was born in 1935 in Kent, England. He read English at Cambridge University and worked for many years as a teacher, a teacher-trainer, and an adviser to schools. He also founded the Lending Our Minds Out creative writing courses for children. Hamley's first book was published in 1962, a modern version of three Miracle Plays. Pageants of Despair, his first children's novel, was originally published in 1974. In 1992 Hamley turned to writing full-time. His latest title, Ellen's People, is published in the UK by Walker Books. In between, he wrote more than fifty other books, including short stories, books for schools, and non-fiction for all ages. Hamley lives with his wife in Hertford, England.

Bracing for a final clash with the evil warlord Morgarath, the Rangers rally the kingdom’s allies, and Will is chosen, along with his friend Horace, as special envoys to nearby Celtica. But the simple mission soon takes an unsettling turn – the Celticans have disappeared, their town abandoned. The scheming hand of Morgarath, it seems, has been far from idle. He has found a way to bring his legions over the once impassible eastern mountains and is planning to ambush the king’s army in a rout. Now with help many miles away, Will and Horace are the only ones standing in the way of the dark lord’s plans.They have shown great skill and courage in their training, but how will they fare in the face of true evil?
Perfect for fans of J.R.R. Tolkien’s Lord of the Rings, T.H. White’s The Sword in the Stone, Christopher Paolini’s Eragon series, and George R. R. Martin’s Game of Thrones/A Song of Ice and Fire series.
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It has been thirty-eight years since Zianno—known as Z—turned twelve. In appearance, he has not aged a day. Like all Meq, Z has become accustomed to a near immortal existence, possessing an uncanny ability to recuperate from injury and resist disease. Like only four others of his kind, he holds one of the fabled Stones, the Stone of Dreams. These bearers believe it is their destiny to guide the Meq toward and through the Remembering, where it is said that they will recall their long-forgotten origins and purpose.
But the rogue Meq assassin called the Fleur-du-Mal threatens their efforts and their lives. Pursuing rumors of a lost Sixth Stone, he is intent on finding the legendary talisman and eliminating anyone, Meq or human, who stands in the way.
Z and his allies—Opari, Sailor, Geaxi, Nova, Ray, Mowsel, Carolina, Jack, and others—embark on a desperate quest spanning decades and continents to track down the stone before their lethal adversary gets to it first. Along the way, every belief they have about themselves will be challenged and shaken—and a new, even deadlier enemy will arise.

From the searing desert of the Middle East, Jenna and Simon travel to the ancient city of Pompeii, following the clues to the hiding place of the Board of Fire--also known as the Board of the Flames. But Peraud is hot on their trail, and is more determined than ever to claim the two Boards the Keeper already possesses. Jenna must also contend with her growing attraction to Simon, who is torn by his desire for her--and his sacred duty to the Church.



This second book in a series "shimmering with magic, myth, and romance" (Booklist), follows sixteen-year-old Laurel as she tries to understand the cause of her twin sister's mysterious death. Honor believed in Faerie, a parallel land of mischievous immortals. Laurel doesn't. That is, until the fairies come and ask her to take up her sister's failed quest to find the Summer King, a lord who can light the midsummer fire that keeps the two worlds, human and Faerie, cleaved. Laurel must decide to help those whose cause killed her sister, and, in the process, come to believe that there is still magic-and love-in the world.
Lush descriptions of Ireland and Celtic lore make this a satisfying read for travelers to other lands, real and mythic.
Praise for The Hunter's Moon
*"A compelling blend of Irish mythology and geography." - School Library Journal (starred review)
"...[This] sensation-loaded celebration of Ireland and Faerie will be a powerful draw for many readers." - The Bulletin of the Center for Children's Books

The story begins when Hiccup, his friend Fishlegs, and his cranky dragon Toothless get separated from their class during Boarding-an-Enemy-Ship practice. They accidentally board a prowling Roman galley intent on provoking war. When they rescue a tiny nanodragon, they uncover a plot to steal every dragon on the Isle of Berk!
This is just the start to an epic adventure that will have kids laughing from start to finish, and shines with Cressida Cowell's trademark blend of action, humor, heart, and engaging illustrations.
