Fable Nation Book 2: Journey to Africa continues twelve-year-old Mitch's story in this crazy adventure. Mitch is on stage two of an extremely immersive video game, still struggling to defeat the horrible game virus named the "Bog" and finding the Professor to ask for help.
Along the way, Mitch must survive the Bog and complete three quests so he can continue through this level. Partnered with Arluin, Furrina, and Severious, Mitch might just have a chance at survival in this desolate world. Can Mitch defeat the Bog? Find out in this book!
Joy Kita wrote a great book, and I hope the author will continue this series. This is not a standalone book; you need to read the first book in the series to understand this one. I was confused for two-thirds of the book because I didn't know how the plot originally unfolded.
However, this book is very descriptive, and the characters have great depth. Some of the best descriptive words were: “Your scales are diamonds shining through the mist like a beacon. Your strength is mightier than the greatest of warriors, impenetrable to any and to all.” The characters were fleshed out in good detail and some of the characters were relatable.
I would recommend this book for ages 11 and up.