

Published in 1973 to honor novellas that had come before the institution of the Nebula Awards, The Science Fiction Hall of Fame introduced tens of thousands of young readers to the wonders of science fiction and was a favorite of libraries across the country.
This volume contains the following:
Introduction by Ben Bova
"Call Me Joe" by Poul Anderson
"Who Goes There?" by John W. Campbell, Jr.
"Nerves" by Lester del Rey
"Universe" by Robert A. Heinlein
"The Marching Morons" by C. M. Kornbluth
"Vintage Season" by Henry Kuttner and C. L. Moore
". . . And Then There Were None" by Eric Frank Russell
"The Ballad of Lost C'Mell" by Cordwainer Smith
"Baby Is Three" by Theodore Sturgeon
"The Time Machine" by H. G. Wells
"With Folded Hands" by Jack Williamson


Now, in To Light a Candle, the Demon Queen sends her forces against her human and elven enemies, sowing distraction and death. In the human City, the Queen's agents work to divide the Council and foment rebellion among the City's citizens. In the countryside, they target the most vulnerable and valuable---the young Elf Prince and the Wild Mages who might be the Demons' most dangerous enemies.
To his own surprise, young Kellen, once the disappointing son of the great Mage who leads the City's Mage Council, has become a powerful Knight-Mage. Valued for his bravery and his skills as both wizard and warrior, Kellen joins the Elves' war councils. Yet he cannot convince the City of his birth that it is in terrible danger.
Kellen's sister Idalia, a Wild Mage with great healing ability, has pledged her heart to Jermayan, a proud Elven warrior. Someday Idalia will pay a tragic Price for a world-saving work of Wild Magic, but until then, she will claim any joy life can offer her. Jermayan, who has learned much while fighting at Kellen's side and loving the human Idalia, finds that everything changes when he Bonds with a dragon while rescuing the Elf Prince and becomes the first Elven Mage in a thousand years.
Furious at her enemies' success with the dragon, the Demon Queen attacks in force. Light struggles against Dark, like flickering candleflames buried deep in the shadow of Obsidian f0 Mountain.



Alaric
It's been two years since his mother died in a terrible train crash, and Alaric's life continues to unravel. He and his father are barely on speaking terms, and Withern Rise, their Victorian mansion, is in shambles. Trapped at home during a blizzard, Alaric stumbles into a parallel world; a reality in which his mother is still alive. There's only one problem ... someone else is living his life.
Naia
Naia tries not to dwell on the horrible accident two years ago that nearly took her mother away. Now that life with her parents in Withern Rise has returned to normal, Naia thinks the worst is behind her. But during a freak snowstorm she's confronted by a stranger. Why does this boy look like her? Why does he have the same thoughts? The same memories? Who is he?
Alaric's and Naia's discovery of each other sets off an electrifying chain of events. And as their lives - and lifelines - entwine, the two teenagers uncover a truth with the power to rearrange, or even erase, their very existence.

Sailing toward dawn, and I was perched atop the crow's nest, being the ship's eyes. We were two nights out of Sydney, and there'd been no weather to speak of so far. I was keeping watch on a dark stack of nimbus clouds off to the northwest, but we were leaving it far behind, and it looked to be smooth going all the way back to Lionsgate City. Like riding a cloud. . . .
Matt Cruse is a cabin boy on the Aurora, a huge airship that sails hundreds of feet above the ocean, ferrying wealthy passengers from city to city. It is the life Matt's always wanted; convinced he's lighter than air, he imagines himself as buoyant as the hydrium gas that powers his ship. One night he meets a dying balloonist who speaks of beautiful creatures drifting through the skies. It is only after Matt meets the balloonist's granddaughter that he realizes that the man's ravings may, in fact, have been true, and that the creatures are completely real and utterly mysterious.
In a swashbuckling adventure reminiscent of Jules Verne and Robert Louis Stevenson, Kenneth Oppel, author of the best-selling Silverwing trilogy, creates an imagined world in which the air is populated by transcontinental voyagers, pirates, and beings never before dreamed of by the humans who sail the skies.

When Tim moves to his grandparent's village, everything seems mysterious. Why are there no flowers anywhere? Who is the weeping woman wandering through midnight streets? And what is the secret of the empty house on Falling Star Hill? The mystery deepens when Tim meets Sarre, a girl from another world. She leads Tim to the place she comes from--a magical, old-fashioned land connected to our own by falling stars, where flowers are guarded like treasures. It is there that all secrets will be revealed. And it is there that Tim will find his destiny.

This is the first book in New York Times bestselling author Scott Westerfeld’s Midnighters series.
A few nights after Jessica Day arrives in Bixby, Oklahoma, she wakes up at midnight to find the entire world frozen. For one secret hour each night, the town belongs to the dark creatures that haunt the shadows. And only a small group of people—Jessica included—is free to move about then. They are The Midnighters.
The Secret Hour is the first book in the Midnighters trilogy, from the acclaimed New York Times bestselling author of the Uglies series.

On a frontier world is a colony called Harmony.
Like everyone who lives there, Jacob is blind.
In his debut novel, David Stahler Jr. vividly imagines a future where genetic engineering has taken a startling turn. On a distant planet, in a utopian community of the blind, one remarkable young man will discover just how much there is to see -- if only he is willing to look.

In both story and illustration, The Saddest Little Robot evokes and utilizes the styles of sci-fi books and films, manga, movie posters, comics and animated films. It encourages readers to look beyond what lies on the surface, to discover for themselves that things are not always as they seem; most important of all it shows them that they are strong enough to decide to do something about it. As Snoot does. And the saddest little robot becomes very happy indeed.


Private William Mandella is a hero in spite of himself -- a reluctant conscript drafted into an elite military unit, and propelled through space and time to fight in a distant thousand-year conflict. He never wanted to go to war, but the leaders on Earth have drawn a line in the interstellar sand -- despite the fact that their fierce alien enemy is unknowable, unconquerable, and very far away. So Mandella will perform his duties without rancor and even rise up through the military's ranks . . . if he survives. But the true test of his mettle will come when he returns to Earth. Because of the time dilation caused by space travel the loyal soldier is aging months, while his home planet is aging centuries -- and the difference will prove the saying: you never can go home. . .

They existed only to serve the state. They were conceived in controlled Palaces of Mating. They died in the Home of the Useless. From cradle to grave, the crowd was one—the great WE.
In all that was left of humanity there was only one man who dared to think, seek, and love. He lived in the dark ages of the future. In a loveless world, he dared to love the woman of his choice. In an age that had lost all trace of science and civilization, he had the courage to seek and find knowledge. But these were not the crimes for which he would be hunted. He was marked for death because he had committed the unpardonable sin: He had stood forth from the mindless human herd. He was a man alone. He had rediscovered the lost and holy word—I.
“I worship individuals for their highest possibilities as individuals, and I loathe humanity, for its failure to live up to these possibilities.”—Ayn Rand
