
But when things start to fall apart, Cynnie needs a way to dull the pain.
Never say never.
This unflinching look at the power of addiction is the story of one girl's fall into darkness—and the strength, trust, and forgiveness it takes to climb back out again.






Set in the years after Lord of the Libraries, young halfer Juhg is still growing into his job as Grandmagister when an ally from the past, the wizened wizard Craugh returns with warnings of an ancient threat that may resurface--the so-called "Kharrion's Wrath" which endangers the existence of the world. Juhg must now unlock the secrets contained in the journals of his now absent mentor Wick, the former Grandmagister and legendary hero known as "The Rover." He must also continue his documented but clandestine search for a trilogy of books, which brings him through many different realms of their very dangerous world…and into conflict and contact with other races (elves, dwarves, and men) whose fates are all intertwined among the pages of the great book of Time. The Quest for the Trilogy weaves three separate quests into one as the young historian races against the clock to protect not just his world, but all others as well.

Everyone expected fifteen-year-old Matt Shaw to be Jeffords Junior High's star basketball player. But Matt never went out for the team. He won't even touch a ball anymore, and he hardly talks to anyone. No one understands why he's changed, but Matt knows that it's his "golden child" older brother who's really been doing all the changing. Matt can't imagine what would happen to his family if word got out about Neal's drug habit and the strung-out strangers he's seen coming and going from the house when their parents aren't home. Matt can't tell anyone what he knows - not his parents, not the police detective who refuses to leave him alone, not even Katie, the one girl he's ever really had feelings for. But even Matt has to wonder eventually if he's holding on to someone he may already have lost.
With his unparalleled ear for teen dialogue and emotions, Doug Wilhelm's new novel is a captivating look at falling apart, falling in love, and all the falling in between.

Half of me was thinking, Georgina, don't do this. Stealing a dog is just plain wrong. The other half of me was thinking, Georgina, you're in a bad fix and you got to do whatever it takes to get yourself out of it.
Georgina Hayes is desperate. Ever since her father left and they were evicted from their apartment, her family has been living in their car. With her mama juggling two jobs and trying to make enough money to find a place to live, Georgina is stuck looking after her younger brother, Toby. And she has her heart set on improving their situation. When Georgina spots a missing-dog poster with a reward of five hundred dollars, the solution to all her problems suddenly seems within reach. All she has to do is "borrow" the right dog and its owners are sure to offer a reward. What happens next is the last thing she expected.
With unmistakable sympathy, Barbara O'Connor tells the story of a young girl struggling to see what's right when everything else seems wrong.
How to Steal a Dog is a 2008 Bank Street - Best Children's Book of the Year.


It's the summer before Lucy's senior year in high school, and life in her sleepy Louisiana town is about to be turned upside down. Her mama's flirting with the dark stranger who runs the art gallery, her best friends Mary Jordan and Evie have boys on the brain, the drama teacher is sparking some powerful (if very, very wrong) feelings in Lucy, and a new boy has moved to town―Dewey, whose gentle ways captivate her. With everyone, including herself, so embroiled in affairs of the heart, it is any wonder the town of Sweetbay is fixin' to have itself one sweltering summer?


In the nonstop sequel to Jimmy Coates: Assassin? Jimmy is still being hunted by NJ7. He escaped from them once, but the government agency that created him won't let their eleven-year-old superassassin go. NJ7 want him working for them, or they want him dead.
Jimmy knows he'll never be a normal kid again. Too much has happened already. He struggles with the knowledge that he is only 38 percent human and created to kill. He is determined that if he can't be normal, at least he won't become a killer.
But someone from Jimmy's past —someone who can run, jump, and fight like Jimmy—is coming for him. And this teenage assassin doesn't share Jimmy's aversion to killing.

Not. Buying. It.
Besides, I'm too busy drinking in all the local color (from Mayan ruins to Cheeseheads!) as part of my sister E's entourage . . . and digging deep to find out who's behind the mysterious mishaps on the Two Sisters set. Because all roads seem to be leading back to (big gulp) . . . yours truly.

Lexie Diamond loves her computer. She loves to surf the Web more than anything else—and to the exclusion of a social life. Beyond being just a computer geek, Lexie has developed a unique philosophy that the essential truth about life is found on the Internet, which she navigates with the expertise and finesse of a true believer.
Then a tragic accident rocks Lexie's cyber-driven world and forces her to navigate the real world after all. With the aid of an unexpected ally—her first actual friend—not only is Lexie drawn into a mystery surrounding the accident, but she discovers more magic in the Web than she ever dreamed possible.
Along the way Lexie's beliefs are challenged, her family is turned upside down, and her future is threatened. In this visionary tour de force by a promising new novelist, Lexie must decide what is real and what is virtual: Her life depends on it.

When Barry's pop dies, times are tough and the only thing Barry has of value is his dad's 1964 Ford Galaxie. Meanwhile Alby's got himself into big trouble with a cardshark. So he hatches a plan to make money. To help out Barry, but also to help himself. The problem is, Barry could get hurt, and it just might cost Alby their friendship. How much can you ask of a friend?