
Far from the Realm of Faerie, a quest to save immortality . . .
A deadly plague is sweeping through Faerie, and no one is immune to its bite. Now, withthe guidance of the Dream Weaver, Tania, Rathina, and a mortal ally, Connor, musthead off to find the Divine Harper—the only one who can help Tania renew the FaerieCovenant of Immortality. Their quest will soon take them outside the borders of Faerie,to hostile and unwelcoming lands beyond.
On their travels, Tania and her companions encounter danger at every turn as they battle pirates, contend with mysterious and mystical beings, and try to outwit those under the sinister grip of the Dark Arts. But when Tania's beloved Edric appears, it looks as if they have help at last. Or do they? As tensions and dangers rise, Tania is forced to question everything and everyone around her in order to decide if she is prepared to make the ultimate sacrifice to save her loved ones.


For eleven-year-old Gopal and his family, life in their rural Indian village is over: We stay, we starve, his baba has warned. With the darkness of night as cover, they flee to the big city of Mumbai in hopes of finding work and a brighter future. Gopal is eager to help support his struggling family until school starts, so when a stranger approaches him with the promise of a factory job, he jumps at the offer.
But Gopal has been deceived. There is no factory, just a small, stuffy sweatshop where he and five other boys are forced to make beaded frames for no money and little food. The boys are forbidden to talk or even to call one another by their real names. In this atmosphere of distrust and isolation, locked in a rundown building in an unknown part of the city, Gopal despairs of ever seeing his family again.
But late one night, when Gopal decides to share kahanis, or stories, he realizes that storytelling might be the boys' key to holding on to their sense of self and their hope for any kind of future. If he can make them feel more like brothers than enemies, their lives will be more bearable in the shop—and they might even find a way to escape.

THE GREATEST GAMER ON EARTH
At the University of California, Escondido, no one would guess that freshman Shesh Maccabee is a hard-core gamer—and in recovery to boot, following a court order, a wireless ban, and months of therapy (all because of one little seven-day Internet café episode). His friend Mike—who personally prefers Japanese-console RPGs—is tasked with keeping Shesh far away from any computer with access to World of Warfare.
Everything's going according to plan—until a Ren Faire fangirl introduces them to the campus gaming club, where they meet Theodore, a fanatical tabletop game master whose single goal in life is to run the greatest Mages & Monsters game in the world. And there just happens to be room for two more players. Soon Shesh and Mike are dragged into the dungeon of hard-core gaming—and cops, baboon men, Sri Lankan cave roaches, and Gothémon card collectors converge in the zaniest adventure that ever involved twenty-sided dice!


Luke was not eager to accompany his best friend, Hayden, and the cocky new kid, Russell, up to the cliff that night. The plan was to watch Russell jump off the cliff into the lake--his initiation to the Briar Academy fencing team. But instead, after an angry confrontation with Hayden, Russell falls to his death.
Now Hayden is in jail and the pressure is on Luke to report what he saw. But what did he see? An accident--or a murder? Luke has always followed Hayden's lead, but this is one decision he'll be forced to make on his own. And to do it, he must face the truth about his friendship with Hayden and his own painful past.
This suspenseful and scandalous tale of rivalry, peer pressure, and finding the courage to take responsibility will have an impact on readers long after the last page.



Set against the backdrop of the tumultuous pre-Civil War South, The Ever-After Bird is the story of a young woman's education about the horrors of slavery and the realization about the kind of person she wants to become.

So begins this startling first novel about an eleven-year-old girl who suddenly begins to grow wings -- wings with soft auburn feathers, which only at first can be hidden with long hair and loose clothes. Funny, sad, and hopeful, this remarkable story captures a girl's shock at feeling alone in life, as it follows her journey to answer a most important question: how can a girl with wings ever fit into the world?



- beat back the impulse to procrastinate
- create a goals-step-time analysis
- focus, focus, focus
- make the most of gaps
- improve your memory and speed-reading
- make your use of time powerful and impactful
- multi-task
- create a time journal
- prioritize
- triumph over distractions
- batch for effectiveness.



FDR’s First 100 Days and how the United States was changed by it then are closely examined, especially now. The 2009 financial situation is eerily mirrored by that of the late 1920s, and this is a perfect book to help teens understand history and its lasting impact on current events.