
On the day Cassie was born, they drowned her town. The mayor flipped a lever and everyone cheered as Old Lower Grange was submerged beneath five thousand swimming pools’ worth of water. Now, twelve years later, Cassie feels drawn to the manmade lake and the mysteries it hides — and she’s not the only one. Her classmate Liam, who wears oversized swim trunks to cover the scars on his legs, joins Cassie in her daily swims across the off-limits side of the lake. As the summer heats up, the water drops lower and lower, offering them glimpses of the ghostly town and uncovering secrets one prominent town figure seems anxious to keep submerged. But like a swimmer who ventures too far from shore, Cassie realizes she can’t turn back. Can she bring their suspicions to light before it’s too late — and does she dare?

Alice-Miranda is thrilled to be back at Winchesterfield-Downsfordvale Academy for Proper Young Ladies, where the girls are rehearsing a play with the neighboring boys' school. But it's not all glamour and stage lights: there are rumors of a witch in the woods, and Alice-Miranda's friends, Jacinta and Millie, are clashing with Sloan Sykes, a rude new student whose pushy mother comes up with a get-rich scheme that could have disastrous results. When Alice-Miranda learns of the plot, she tries to set things right--and on the night of the big performance, no less!

The gods have created a world that is safe and calm and rather wonderful. They have built mountains, forests, and seas and filled the world with animals, people, and unnamed beasts. Now their days are fat with long naps in the clouds, mutual admiration, and tea and cake. But their world has gaps in it filled with emptiness, gaps that intrigue Harry, Sue, and little Ben until they begin to see what might fill them. One by one the children conjure, from twigs and leaves and stones, a mousy thing, a chirpy thing, and a twisty legless thing. But as the children’s ideas grow bolder, the power of their visions proves greater and more dangerous than they, or the gods, could ever have imagined. Is it possible to unmake what’s been made?

A castle that is constantly rearranging itself, and a young royal family sworn to protect it... Celie, Rolf, and their beloved Castle Glower are back in this exciting sequel.
When her brother Rolf dares her to catch magical Castle Glower creating a new room, Princess Celie takes the challenge! No one knows the Castle better than she does. But as usual, the Castle has ideas of its own.Celie finds the new room first, and inside it is hidden a giant egg. It looks like The Castle wants Celie to care for the egg and whatever creature it hatches! Celie hadn't bargained for a pet, and caring for this one will prove to be especially tricky, once Celie and her siblings realize what else the Castle is hiding....

Luke Riley is lost. His mother's recent death has set Luke and his family adrift. Even though his father, twin brothers, and their three Bloodhounds are search and rescue volunteers, they have been unable to rescue themselves and become a family again. The summer after sixth grade looms in Luke's mind as a long, lonely three months where the only thing he can look forward to is watching The Weather Channel. Luke is fascinated with the weather, but since his mother's death in a storm, he is also terrified. Even the promised 13th birthday present of a Bloodhound puppy fails to lift Luke's spirits. He would rather have a different breed - a petite Papillon, but his father insists he get a Bloodhound.
When Luke decides to get the Bloodhound from Willajean, a dog breeder who owns Storm Watcher Kennel, he works out a deal to help at her kennel in exchange for the expensive dog. Thrilled to have a summer with a purpose, Luke befriends Willajean's daughter, Megan and together they plan how Luke can get a Papillon puppy instead of a Bloodhound. But nothing seems to work as they struggle with stubborn fathers, summer storms, unhelpful siblings, and hidden guilt. Can one little white dog really save both families?

Dean Curse avoids attention the way his best friend Colin avoids common sense. Which is why he isn't happy about being Abbotsford's latest local hero - having saved the life of a stranger, he is now front page news. Dean's reason for avoiding the limelight? Ever since his heroic act, he's been having terrifying visions of people dying and they're freaking him out so badly his psychologist father just might have him committed. Dean wants nothing more than to lay low and let life get back to normal.
But when Dean's visions start to come true, and people really start dying, he has to race against the clock - literally - to figure out what's happening. Is this power of premonition a curse? Or is Dean gifted with the ability to save people from horrible fates? The answer will be the difference between life and death.
Get your copy to day and experience this edge-of-your-seat adventure series that's perfect for fans of Rick Riordan's Percy Jackson series, the Ranger's Apprentice, and Eoin Colfer's Artemis Fowl series.
More by Steven Whibley
The Cambridge Files:
Book 1: Disruption
Book 2: Abduction (pre-order coming soon)
The Dean Curse Chronicles:
Book 1: Glimpse
Book 2: Relic
Book 3: Impact
6th Grade Revengers:
Book 1: Cat Crimes and Wannabes
Book 2: The Substitute Criminal
Book 3: A Game of Thorns
Book 4: Cinephiles and Hamster Hunters
Book 5: Super Trooper
Book 6: Secrets and Spies (Coming soon)

Everyone knows that Clarice Bean is exceptionordinarily keen on the Ruby Redfort books. Now in her own starring role, Ruby, a genius code-cracker and daring detective, along with her sidekick butler, Hitch, work for a secret crime-busting organization called Spectrum. Ruby gets into lots of scrapes with evil villains, but she’s always ice-cool in a crisis. Just take a classic screwball comedy, add heaps of breathtaking action, and multiply it by Lauren Child’s writing genius, and what have you got? Only the most exciting new middle-grade series since, like, ever.


Princess Adela is not a typical princess. She’s neither particularly beautiful nor particularly graceful, and she’d rather spend her days digging new plots for her garden than listening to teatime gossip. But when her friend Garth is invited to a garden party hosted by Lady Hortensia — whose beauty is said to be rivaled only by the loveliness of her gardens — Adela can’t resist coming along, even if it means stuffing herself into a too-tight dress and donning impractical shoes. But the moment Adela sets eyes on Hortensia’s garden, she knows something is amiss. Every single flower is in bloom — in the middle of October! Not only that, there is a talking magpie flitting about the garden and stealing the guests’ jewels. Is it possible that Hortensia is a witch and the magpie an enchanted prince? And what of the flowers themselves? Will Adela get to the root of the mystery and nip trouble in the bud before it’s too late?

Lenny Norbeck is a die-hard baseball lover. Unfortunately, he's no player himself (according to him, he's "the worst there ever was.") But he'd make a heck of an announcer. He gets a lot of practice sitting with his best friends, Mike and Other Mike, watching Phillies games from their lawn couch—a sweet outdoor TV arrangement Mike's dad hooked them up with. Being a real announcer is his dream, and he gets his chance to prove himself when he enters an "Armchair Announcer" contest and wins. The prize: he gets to be the broadcaster, live, for one inning at a real Phillies game.
The game goes very wrong, though. Before Lenny gets to do his inning, a young, promising pitcher fresh out of the minors literally drops dead on the mound. The official verdict is that he died of a heart attack, but Lenny has a hunch there's something more going on. So he and the Mikes set out to investigate. The suspects are many, and though the trio barks up the wrong tree a few times, they are always right on the heels of the real killer. . . .

The desert is no place for ocean-dwelling Kampii like Aluna and Hoku, especially now that Aluna has secretly started growing her tail. But the maniacal Karl Strand is out to conquer the Above World, and the horselike Equians are next on his list. Aluna, Hoku, and their friends — winged Calli and Equian exile Dash — race to the desert city of Mirage, intent on warning the Equians. When they arrive, Strand’s clone, Scorch, has gotten there first. Now the Equian leader has vowed to take all his people to war as part of Strand’s army. Any herd that refuses to join him by the time of the desert-wide competition known as the Thunder Trials will be destroyed. To have any chance of defeating Scorch and convincing the Equians to switch sides, the four friends must find a way to win the Trials. The challenge seems impossible. But if they fail, the desert — and possibly all of the Above World — will be lost to Karl Strand forever. Here is the action-packed follow-up to Above World, which Kirkus Reviews called “a thrilling sci-fi adventure. Imaginative and riveting.”

"We are a family on a journey to a place called wonderful" is the motto of Deza Malone's family. Deza is the smartest girl in her class in Gary, Indiana, singled out by teachers for a special path in life. But it's 1936 and the Great Depression has hit Gary hard, and there are no jobs for black men. When her beloved father leaves to find work, Deza, Mother, and her older brother, Jimmie, go in search of him, and end up in a Hooverville outside Flint, Michigan. Jimmie's beautiful voice inspires him to leave the camp to be a performer, while Deza and Mother find a new home, and cling to the hope that they will find Father. The twists and turns of their story reveal the devastation of the Depression and prove that Deza truly is the Mighty Miss Malone.


"Amiable traveling companions" take you on "a journey with considerable suspense," writes Publisher Weekly. "All the right elements for an epic read-aloud adventure," says Seattle Child's Magazine.
Horatio has lived alone as long as he can remember. His only friend is a river otter named Rollic, who visits him nearly every day. But when Rollic goes missing, Horatio knows he must try to find him. With the help of hamster twins, Whisklet and Whimser, Horatio embarks on an adventure beyond anything he could have dreamed. Along the way, Horatio meets Leala, a champion archer from the hedgehog village--a village Horatio never knew existed. Leala opens a door to a home Horatio has yearned for all his life. Will Horatio continue on and risk his life to rescue his friend or will he follow Leala back to his long-lost home?
Enter a world full of magic and mystery, of woodland creatures and strange beasts. Horatio's One Wish is a humorous and heartwarming story that shows what true friendship means. Show less


An ALA-ALSC Notable Children's Book
Winner of the Edgar Allan Poe Award for Best Juvenile Novel
“An adventure, a mystery, and a love song to the natural world. . . . Run out and read it. Right now.”—Newbery Medalist Karen Cushman
In the town of Placid, Wisconsin, in 1871, Georgie Burkhardt is known for two things: her uncanny aim with a rifle and her habit of speaking her mind plainly.
But when Georgie blurts out something she shouldn't, her older sister Agatha flees, running off with a pack of "pigeoners" trailing the passenger pigeon migration. And when the sheriff returns to town with an unidentifiable body—wearing Agatha's blue-green ball gown—everyone assumes the worst. Except Georgie. Refusing to believe the facts that are laid down (and coffined) before her, Georgie sets out on a journey to find her sister. She will track every last clue and shred of evidence to bring Agatha home. Yet even with resolute determination and her trusty Springfield single-shot, Georgie is not prepared for what she faces on the western frontier.