
It's tough to be thirteen, especially when somebody's trying to kill you.
Not that Egg's life was ever easy, growing up on sweaty, pirate-infested Deadweather Island with no company except an incompetent tutor and a pair of unusually violent siblings who hate his guts.
But when Egg's father hustles their family off on a mysterious errand to fabulously wealthy Sunrise Island, then disappears with the siblings in a freak accident, Egg finds himself a long-term guest at the mansion of the glamorous Pembroke family and their beautiful, sharp-tongued daughter Millicent. Finally, life seems perfect.
Until someone tries to throw him off a cliff.
Suddenly, Egg's running for his life in a bewildering world of cutthroat pirates, villainous businessmen, and strange Native legends. The only people who can help him sort out the mystery of why he's been marked for death are Millicent and a one-handed, possibly deranged cabin boy.
Come along for the ride. You'll be glad you did.

Can Milton find his sister and get the heck out of Snivel? With the help of some new friends, his pet ferret, and Vincent Van Gogh's ear, he just might have a chance.

Middle readers will find that The Rock of Ivanore fits nicely among the traditional fantasies they so enjoy. They will also appreciate its fresh and inventive take on the genre.

recipient of the National Parenting Center's Seal of Approval
"Starts off with a bang, containing no shortage of adventure, suspense, and imagination."-- VOYA Reviews (Teen Adventure)
The entire gaming community, including top competitor Claire Hamilton,is in awe of fourteen-year-old Reggie King who can take just minutes todestroy the demonic game boss, ECHO-6, in the bestselling video game,ECHO'S Revenge. Reggie can't wait to test himself against the game's new and improved monster: ECHO-7. To Reggie, ECHO'S Revenge is more thanjust a game; it's his way to escape the harsh reality at home.
But there's a glitch in the new release of ECHO-7. The gamedevelopers release a live version of the monster into the real world and now a 35-foot tall extreme predator clad in impenetrable armor with the power to shape-shift and turn invisible is hunting down every elitegamer who ever defeated it in previous versions. One by one, elite ECHOgamers are disappearing. And now, ECHO-7 is after Reggie.
Reggie fears that the monster will also go after his younger brother Jeremy who's been steadily racking up plenty of monster-kill pointshimself. Determined to keep him safe, Reggie hatches a plot to destroythe monster and save fellow gamers. But can he figure out how to use his gaming instincts in the real world? And, can Claire help Reggieunderstand who he really is, so he can reach the next level?
Echo's Revenge delivers non-stop, adrenaline-pumping action with ahero who is learning that it takes action to bridge the gap betweenfantasy and the real world--and that family loyalty is sometimes thetrickiest game of all.
Rave Reviews For The Teen Adventure Book Of The Year!
This young adult science fiction and fantasy thriller got rave reviews fromcritics, parents and male teen readers alike. The author, Hart Getzen,is a father of avid gamers as well as a writer and producer in the motion picture, simulation, and game industries.
National Geographic Kids (Young Adult Action Adventure)
"I would definitely recommend this book to someone in middle school or older."
The Midwest Book Review (Video Game Fiction)
"'Echo's Revenge' is a blend of familial and near-future science fiction that should resonate well with many young readers."
Portland Book Review (Teen Books)
"Imagine an online villain has come to life with a personal vendetta against you."
Monsters and Critics (Young Adult Science Fiction And Fantasy)
"A terrifying tale that will appeal to male gamers."
American Chronicle (YA Adventure)
"[Their epic adventure] brings them closer together as brothers and closer toan adult world in which they will have the confidence to survive."
San Francisco Children's Fiction Examiner (Young Adult Action Adventure)
"We recommend 'Echo's Revenge' to any reader who enjoys gaming, fantasy and a suspenseful story."
Book Trends (Teen Books For Boys)
"This action packed thriller is jam-packed with adventure and will keep you at the edge of your seat."
The National Parenting Center (America's Leading Parent Advocacy Organization)
"In this new kind of hybrid book that is woven together with a vibrantwebsite. Readers are taken on a wild ride that is aimed specifically atboys who have grown up in this video game generation. The story isdriven by chaos which is why it resonated with testers. It is anexciting, tense thrill ride from start to finish."
Feathered Quill (Action Adventure)
"Take pieces of The Maze Runner, add them to the fantastic movie from the 1980's - War Games - and mix in a little HALO for the fun of it, and you have this extremely interesting novel."
The Book Review (Video Games)
"Echo's Revenge: The Ultimate Game is an extremely well written and exciting book about the world of video games and gamers."Breitbart Reviews"Compelling reading for the tween male gamer demographic...about a young boy who finds adventure, courage and teamwork away from the computer screen."

Printer: Createspace
For one boy and his friends, the path to Paradise comes at a cost--one they may not be prepared to pay.
When a biking accident leaves 17-year-old Joss Kazdan with the ability to hear things others can't, reality as he knows it begins to unravel.
A world of legends exists beyond the ordinary life he's always known, and he is transported to the same Paradise he's studying in World Mythology. But the strange gets even stranger when his new friends build a device that delivers people through the gates of the Garden of Eden.
Now Samael, the Creator God, is furious. As Samael rains down his apocalyptic devastation on the ecstasy-seeking teens, Joss and his companions must find a way to appease Samael--or the world will be destroyed forever.



Thistle, Dick, Dusty, and her fiancé, Police Sergeant Chase Norton, thought the threat to Skene Falls and The Ten Acre Wood had ended with Haywood’s arrest, but they were wrong. The Pixie tribes were preparing for war, and only an inexperienced Pixie named Chicory was taking a stand. And even if he could convince Thistle and her new family to help him, it might already be too late.

Hal and the Herons have done the impossible. This group of outsiders has beaten out the strongest, most skilled young warriors in all of Skandia to win the Brotherband competition. But their celebration comes to an abrupt end when the Skandians' most sacred artifact, the Andomal, is stolen--and the Herons are to blame.
To find redemption they must track down the thief Zavac and recover the Andomal. But that means traversing stormy seas, surviving a bitter winter, and battling a group of deadly pirates willing to protect their prize at all costs. Even Brotherband training and the help of Skandia's greatest warrior may not be enough to ensure that Hal and his friends return home with the Andomal--or their lives.
Perfect for fans of J.R.R. Tolkien’s Lord of the Rings, T.H. White’s The Sword in the Stone, Christopher Paolini’s Eragon series, and George R. R. Martin’s Game of Thrones/A Song of Ice and Fire series.


The first novel to be released in The Foreworld Saga, The Mongoliad: Book One, is an epic-within-an-epic, taking place in 13th century. In it, a small band of warriors and mystics raise their swords to save Europe from a bloodthirsty Mongol invasion. Inspired by their leader (an elder of an order of warrior monks), they embark on a perilous journey and uncover the history of hidden knowledge and conflict among powerful secret societies that had been shaping world events for millennia.
But the saga reaches the modern world via a circuitous route. In the late 19th century, Sir Richard F. Burton, an expert on exotic languages and historical swordsmanship, is approached by a mysterious group of English martial arts aficionados about translating a collection of long-lost manuscripts. Burton dies before his work is finished, and his efforts were thought lost until recently rediscovered by a team of amateur archaeologists in the ruins of a mansion in Trieste, Italy. From this collection of arcana, the incredible tale of The Mongoliad was recreated.
Full of high adventure, unforgettable characters, and unflinching battle scenes, The Mongoliad ignites a dangerous quest where willpower and blades are tested and the scope of world-building is redefined.
A note on this edition: The Mongoliad began as a social media experiment, combining serial story-telling with a unique level of interaction between authors and audience during the creative process. Since its original iteration, The Mongoliad has been restructured, edited, and rewritten under the supervision of its authors to create a more cohesive reading experience and will be published as a trilogy of novels. This edition is the definitive edition and is the authors' preferred text.

Siblings Kate, Michael, and Emma have been in one orphanage after another for the last ten years, passed along like lost baggage.
Yet these unwanted children are more remarkable than they could possibly imagine. Ripped from their parents as babies, they are being protected from a horrible evil of devastating power, an evil they know nothing about.
Until now.
Before long, Kate, Michael, and Emma are on a journey through time to dangerous and secret corners of the world . . . a journey of allies and enemies, of magic and mayhem. And—if an ancient prophesy is true—what they do can change history, and it's up to them to set things right.
"A new Narnia for the tween set."—The New York Times
"[A] fast-paced, fully imagined fantasy."—Publishers Weekly
"Echoes of other popular fantasy series, from "Harry Potter" to the "Narnia" books, are easily found, but debut author Stephens has created a new and appealing read . . ."—School Library Journal, Starred Review

In this deadly funny fourth Tale from the Five Kingdoms, it’s Gracie Gillypot’s birthday, and Prince Marcus plans to show her a flight of dragons as a special gift. But when greedy, chocolate-hungry twins awaken the banished Old Malignant One, evil magic and Total Oblivion threaten the Five Kingdoms. Gracie must find a powerful, long-forgotten dragon’s egg before the Old Malignant One does in order to save the day. With the help of a wayward troll, two chatty bats, and the ancient crones, can Gracie foil his rotten plans? And can she overcome a spoiled princess, a malicious crow, and loads of chocolate cake to do so?

MAGICAL TRICKS. DEMONIC TREATS.
After narrowly escaping her fate as a sacrificial scapegoat, Arcadia Bell is back to normal. Or at least as ordinary as life can be for a renegade magician and owner of a tiki bar that caters to Earthbound demons. She’s gearing up for the busiest day of the year—Halloween—when a vengeful kidnapper paralyzes the community. The influential head of the local Hellfire Club taps Cady to track down the fiendish bogeyman, and now that she’s dating red-hot Lon Butler, the Club’s wayward son, she can hardly say no.
Cady and Lon untangle a gruesome thirty-year trail of clues that points to danger for the club members’ children. But locating the person behind the terror will require some metaphysical help from Cady’s loyal bar patrons as well as her potent new Moonchild powers—and she’d better figure it out before the final victim disappears and her own darkest secret becomes her biggest enemy.

Amanda Hocking is an indie publishing sensation whose self-published novels have sold millions of copies all over the world. Ascend is the final chapter in her bestselling Trylle trilogy―and you'll never guess how it ends!
Wendy Everly is facing an impossible choice. The only way to save the Trylle from their deadliest enemy is by sacrificing herself. If she doesn't surrender to the Vittra, her people will be thrust into a brutal war against an unbeatable foe. But how can Wendy leave all her friends behind…even if it's the only way to save them?
The stakes have never been higher, because her kingdom isn't the only thing she stands to lose. After falling for both Finn and Loki, she's about to make the ultimate choice…who to love forever. One guy has finally proven to be the love of her life―and now all their lives might be coming to an end.
Everything has been leading to this moment. The future of her entire world rests in her hands―if she's ready to fight for it.
