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Adventure | Page 100 | LitPick Book Reviews
Adventure
The Thief (The Queen's Thief, Book 1)
The Thief
Megan Whalen Turner
Discover the world of the Queen’s ThiefNew York Times-bestselling author Megan Whalen Turner’s entrancing and award-winning Queen’s Thief novels bring to life the world of the epics and feature one of the most charismatic and incorrigible characters of fiction, Eugenides the thief. Megan Whalen Turner’s Queen’s Thief novels are rich with political machinations and intrigue, battles lost and won, dangerous journeys, divine intervention, power, passion, revenge, and deception. Perfect for fans of Leigh Bardugo, Marie Lu, Patrick Rothfuss, and George R. R. Martin.Eugenides, the queen’s thief, can steal anything—or so he says. When his boasting lands him in prison and the king’s magus invites him on a quest to steal a legendary object, he’s in no position to refuse. The magus thinks he has the right tool for the job, but Gen has plans of his own. The Queen’s Thief novels have been praised by writers, critics, reviewers, and fans, and have been honored with glowing reviews, “best of” citations, and numerous awards, including the Los Angeles Times Book Prize, a Newbery Honor, the Andre Norton Award shortlist, and the Mythopoeic Fantasy Award. Discover and rediscover the stand-alone companions, The Queen of Attolia, The King of Attolia, and A Conspiracy of Kings, all epic novels set in the world of the Queen’s Thief. A Newbery Honor BookAn ALA Notable BookA YALSA Best Book for Young AdultsA Horn Book Fanfare BookA New York Public Library Book for the Teen AgeA Bulletin of the Center for Children’s Books Blue Ribbon BookA Junior Library Guild Selection“The Queen’s Thief books awe and inspire me. They have the feel of a secret, discovered history of real but forgotten lands. The plot-craft is peerless, the revelations stunning, and the characters flawed, cunning, heartbreaking, exceptional. Megan Whalen Turner’s books have a permanent spot on my favorites shelf, with space waiting for more books to come.”—Laini Taylor, New York Times-bestselling author of the Daughter of Smoke and Bone novels and Strange the Dreamer"Unforgettable characters, plot twists that will make your head spin, a world rendered in elegant detail—you will fall in love with every page of these stories. Megan Whalen Turner writes vivid, immersive, heartbreaking fantasy that will leave you desperate to return to Attolia again and again.”—Leigh Bardugo, New York Times-bestselling author of the The Grisha Trilogy and Six of Crows“Trust me. Just read it. Then read it again, because it will not be the same river twice.”—Lois McMaster Bujold, acclaimed and Hugo Award-winning author of the Vorkosigan Saga, the Chalion Series, and the Sharing Knife series"In addition to its charismatic hero, this story possesses one of the most valuable treasures of all—a twinkling jewel of a surprise ending." —Publishers Weekly (starred review)“To miss this thief’s story would be a crime.”—Bulletin of the Center for Children’s Books (starred review)“A literary journey that enriches both its characters and readers before it is over.”—Kirkus Reviews (starred review)“A tantalizing, suspenseful, exceptionally clever novel.”—The Horn Book (starred review)

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Physik (Septimus Heap, Book 3)
Septimus Heap - Book Three - Physik
Mark Zug, Angie Sage
When Silas Heap unSeals a forgotten room in the Palace, he releases the ghost of a Queen who lived five hundred years earlier. Queen Etheldredda is as awful in death as she was in life, and she's still up to no good. Her diabolical plan to give herself everlasting life requires Jenna's compliance, Septimus's disappearance, and the talents of her son, Marcellus Pye, a famous Alchemist and Physician. And if Queen Etheldredda's plot involves Jenna and Septimus, then it will surely involve Nicko, Alther Mella, Marcia Overstrand, Beetle, Stanley, Sarah, Silas, Spit Fyre, Aunt Zelda, and all of the other wacky, wonderful characters that made magyk and flyte so memorable.With heart-stopping action and a dash of humor, Angie Sage continues the fantastical journey of Septimus Heap.

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Dragons from the Sea (The Strongbow Saga, Book 2)
Dragons From The Sea
Judson Roberts
The thrilling Strongbow Saga continues with this fierce sequel chronicling the adventures of a young man learning the ways of the Viking warriors. As fifteen-year-old Halfdan embarks on a perilous mission in a foreign land, he shows signs of greatness. But will he live up to his family name, or die trying? Author and Viking expert Judson Roberts draws on his detailed knowledge of this bloody time and culture to bring a young hero's exploits to life.

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Lurulu (Ports of Call)
Lurulu
Jack Vance
Rejoin Myron Tany and the crew of the space freighter Glicca as they ply their way from planet to planet, star to star, and adventure to adventure. Each of them is there by chance, and each has a secret quest. From one world to the next, they will chase their dreams of revenge and fulfillment.

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The Thief Queen's Daughter (The Lost Journals of Ven Polypheme)
The Thief Queen's Daughter
Elizabeth Haydon
Long ago, in the Second Age of history, a young Nain explorer by the name of Ven Polypheme traveled much of the known and unknown world, recording his adventures. Recently discovered by archaeologists, a few fragments of his original journals are reproduced in this book. Great care has been taken to reconstruct the parts of the journal that did not survive, so that a whole story can be told… On his first day on the job as Royal Reporter of the land of Serendair, King Vandemere sends young Charles Magnus Ven Polypheme--known as Ven--on a secret mission within the walls of the Gated City. His quest? To discover the origin of a mysterious artifact given to the king's father. The king warns Ven to take care--because once you enter the Gated City, you might never be allowed to leave.  Within its walls, all sorts of exotic merchandise not found anywhere else in the world can be bought or sold. But not only merchandise. Dreams, wishes, memories…even childhood…can be sold--or stolen. The Gated City is ruled by the powerful Raven's Guild, and the guild is ruled by the Queen of Thieves.  Ven and his friends enter the Gated City ready for adventure. But when one friend is kidnapped and it is revealed that they are traveling in the company of the runaway daughter of the Queen of Thieves herself, their adventure turns deadly. For the ruthless Thief Queen will stop at nothing to get her daughter back….

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Ida B: . . . and Her Plans to Maximize Fun, Avoid Disaster, and (Possibly) Save the World
Ida B
Katherine Hannigan
Ida B. Applewood believes there is never enough time for fun.That's why she's so happy to be homeschooled and to spend every free second outside with the trees and the brook. Then some not-so-great things happen in her world. Ida B has to go back to that Place of Slow but Sure Body-Cramping, Mind-Numbing, Fun-Killing Torture—school. She feels her heart getting smaller and smaller and hardening into a sharp, black stone. How can things go from righter than right to a million miles beyond wrong? Can Ida B put together a plan to get things back to just-about perfect again?

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Criss Cross
Criss Cross
Lynne Rae Perkins
Debbie is wishing something would happen. Something good. To her. Soon. In the meantime, Debbie loses a necklace and finds a necklace (and boy does the necklace have a story to tell), she goes jeans shopping with her mother (an accomplishment in diplomacy), she learns to drive shift in a truck (illegally), she saves a life (directly connected to being able to drive, thus proving something), she takes a bus ride to another town (in order to understand what it feels like to be from "elsewhere"), she meets a boy (who truly is from "elsewhere"), but mostly she hangs out with her friends: Patty, Hector, Lenny, and Phil. Their paths cross. Their stories crisscross. And in Lynne Rae Perkins's remarkable book, a girl and her wish grow up. Illustrated throughout with black–and–white pictures, comics, and photographs by the author. Ages 10+

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Jimmy Coates: Target
Jimmy Coates: TARGET
Joe Craig
In the nonstop sequel to Jimmy Coates: Assassin? Jimmy is still being hunted by NJ7. He escaped from them once, but the government agency that created him won't let their eleven-year-old superassassin go. NJ7 want him working for them, or they want him dead.Jimmy knows he'll never be a normal kid again. Too much has happened already. He struggles with the knowledge that he is only 38 percent human and created to kill. He is determined that if he can't be normal, at least he won't become a killer.But someone from Jimmy's past —someone who can run, jump, and fight like Jimmy—is coming for him. And this teenage assassin doesn't share Jimmy's aversion to killing.

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Johnny and the Bomb (The Johnny Maxwell Trilogy)
Johnny and the Bomb
Terry Pratchett
Twelve-year-old Johnny Maxwell has a knack for being in the wrong place at the wrong time. This has never been more true than when he finds himself in his hometown on May 21, 1941, over forty years before his birth!An accidental time traveler, Johnny knows his history. He knows England is at war, and he knows that on this day German bombs will fall on the town. It happened. It's history. And as Johnny and his friends quickly discover, tampering with history can have unpredictable—and drastic—effects on the future. But letting history take its course means letting people die. What if Johnny warns someone and changes history? What will happen to the future? If Johnny uses his knowledge to save innocent lives by being in the right place at the right time, is he doing the right thing? Mixing nail-biting suspense with outrageous humor, Terry Pratchett explores a classic time-travel paradox in Johnny Maxwell's third adventure.

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Stuff
Stuff - The Life of a Cool Demented Dude
Matthew S. Armstrong, Jeremy Strong
Stuff. My head's full of it. I don't even know where most of it comes from. I just seem to pick it up, like my brain emits a special sort of tractor beam that locks on to pointless information. But in the face of my problems, all the extra stuff is proving useless. What problems? you ask. I shall tell you.Problem 1: The invasion of my home. Dad's new girlfriend moved in, and, even worse, she brought along her daughter, who has no sense of humor and no taste in music.Problem 2: My girlfriend, Delfine. Her brother would break both my arms if I broke up with her. Problem 3: The new girl at school. Stunning. Gorgeous. Willowy. My Destiny (but see Problem 2).Problem 4: My comic strip. At first it was cool to anonymously author the strip in the school paper, but now that everyone suspects who they are in the strip, I run the risk of getting my legs broken in addition to my arms (see above).Clearly, I need to plan The Great Escape!Part hilarious musings, part graphic novel, stuff is the quirky exposé of a fourteen-year-old boy who, let's face it, could use a little help.

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