Olivia, straight-A nerd turned overnight star model--unfortunately, her boyfriend doesn't know exactly how much she's changed...Big and beautiful Veronika, the new plus-size model for Vamps, Inc. on an all-blood diet...and Sydney, misunderstood bad girl and whispered-about tabloid sensation.
It's about time that the undead live it up...
I was the first child born to a hunted people, in the first winter of their flight. My earliest memory is of being carried on my mother's hip across barren plains, with wild mountains all around, and of rough tents made of skins stretched across sticks planted in the dust, of hunger and thirst and a feeling I did not like or understand, but which I know now was the fear that shadowed my people, as a wolf shadows a wounded deer.
Avala dreams of becoming a healer, but her dreams are not the same as her destiny. Hers is a mighty but lonely fate, for she is the chosen one—the one who will bring the Time of the Eagle, when the hunted will become the hunters and win back their freedom. It is a destiny that requires the spirit of a warrior and the heart of a healer. But does Avala have the courage to set the Eagle on its flight?
In this epic story about a girl born to greatness, Sherryl Jordan tells an unforgettable tale of destiny, betrayal, and the power of love and faith.
This is What I Did: is a powerful read with clever touches, such as palindrome notes, strewn throughout the story and incorporated into the unique design of the book.
Readers of mysteries and cat lovers alike will devour this third whodunit in the Jacques & Cleo, Cat Detectives series by bestselling author, Gilbert Morris.
When White Sands, Alabama, is chosen as the location for an international cat show, cat lovers from all over the world flock to the beach. Jake Novak is disgusted at the idea of people fawning over cats, but his downstairs housemate, Mary Katherine Forrest, is delighted. And when the favorite pedigreed cat is kidnapped, however, the cat–loving world is shocked. Then other favored contestants disappear and Jake is hired to solve the catnapping.
As the plot thickens, the friends of Jake and Mary Katherine are drawn into the chase—Beverly Devon–Hunt, Enola Stern, and Oceola Plank join forces to run the catnapper to a blazing finish—aided of course, by Jacques the Ripper...
Christian fantasy at its best has finally arrived in The Hand that Bears the Sword, book two in Emmy award-winning author George Bryan Polivka's The Trophy Chase Trilogy.
Readers will thrill as newlyweds Packer and Panna Throme are once again thrust into high adventure. Pirate Scat Wilkins returns with evil intentions for Packer as the Trophy Chase sets sail for the deep waters once again. A new and surprising Hezzan in the Kingdom of Drammun has diabolical designs on not just Packer but on the entire Kingdom of Nearing Vast. And, at home, Panna must await Packer's hopeful return while imprisoned by the lecherous Prince Mather.
Will Packer and Panna escape their separate dangers and find happiness in the Kingdom of Nearing Vast....or will the invading Drammune army steal away their future and that of all the people of Packer and Panna's homeland?
Book 2 in the Trophy Chase Trilogy
Choose Your Own Adventure Inca Gold is an interactive adventure book in which YOU decide what happens next.
The jungle is a dangerous place. As you search for the ancient Inca city, one wrong step could mean death. Will you be able to navigate the chaos and clues of the jungle? Will you go down in history as one of the greatest explorers of all time or will you vanish into thin air during your search?
For readers who enjoyed other titles from the Choose Your Own Adventure series including: Struggle Down Under by Shannon Gilligan, Secret of the Ninja by Jay Leibold, and Cup of Death by Shannon Gilligan.
Commended for the 2008 Best Books for Kids and Teens, short-listed for the 2008 Snow Willow Award and Ann Connor Brimer Award
"No one pays much attention to you if you don’t have much to say, so there was no way I could have predicted what would happen when I stopped talking altogether."
When his teacher announces that it’s time for the yearly class speeches, Griffin Maxwell starts to sweat. His past experience with the dreaded speech was humiliating, to say the least, and he just knows there’s no way he can go through that again. So Griffin’s best friend, Bryan, comes up with a solution – one that’s so simple it just has to work. But neither boy can begin to predict the bizarre chain of events that will be set in place when Griffin goes along with the idea.
From squaring off with the school bully to reading a teacher’s private letters, Griffin Maxwell will have to face things he never imagined, and all without saying a word!
Folks say I'm bound to be unlucky in life, for I was born at midnight on a Friday, the thirteenth of December, and Peggy says it's certain I can commune with spirits. But I ain't never seen any ghosts, not even my own mother, and wouldn't that be the ghost I'd see if I could?
So begins the tale of Billy Creekmore, a boy with mystifying powers and the glorious gift of storytelling. But what does life hold for someone growing up in the cruel clutches of the Guardian Angels Home for Boys, where Billy's gifts do more harm than good?
Escaping the orphanage seems an impossible feat, but when a stranger comes to claim Billy, he sets off on an extraordinary journey. With only a tin box that holds precious mementos of his beloved mother and mysterious father, Billy travels from the coal mines of West Virginia to the spectacular world of a traveling circus in search of his past, his future, and his own true self.
On his first day on the job as Royal Reporter of the land of Serendair, King Vandemere sends young Charles Magnus Ven Polypheme--known as Ven--on a secret mission within the walls of the Gated City. His quest? To discover the origin of a mysterious artifact given to the king's father. The king warns Ven to take care--because once you enter the Gated City, you might never be allowed to leave.
Within its walls, all sorts of exotic merchandise not found anywhere else in the world can be bought or sold. But not only merchandise. Dreams, wishes, memories…even childhood…can be sold--or stolen. The Gated City is ruled by the powerful Raven's Guild, and the guild is ruled by the Queen of Thieves.
Ven and his friends enter the Gated City ready for adventure. But when one friend is kidnapped and it is revealed that they are traveling in the company of the runaway daughter of the Queen of Thieves herself, their adventure turns deadly. For the ruthless Thief Queen will stop at nothing to get her daughter back….
A fun, fresh frolic of a novel starring a spoiled but lovable Texas heiress out to reclaim her fortune
Pippa Walker's wedding was to be huge―Texas huge―complete with twelve bridesmaids under contract from Pippa's mother to stay lean and long-haired, gondolas flown in from Venice, A- and B- guest lists. But when Pippa finds out her handsome husband-to-be isn't what she thought, she bolts from her own wedding, shocking society and getting herself disinherited. The only way she can get a piece of the family fortune back is to earn a degree from a school. Any school. It's a tough assignment for a girl who dropped out of SMU after pledging Kappa Kappa Gamma and shopping at Neiman's for a year.
But Pippa is nothing if not up for a challenge. Attracting one hilarious misadventure after another, she tries to earn her sheepskin at: driving school, matchmaking school, even a circus academy. It's only when she hits rock-bottom―The Mountbatten Savoy School of Household Management―that things begin to look up. But can she really be falling in love with a…valet?
"Great, silly fun, guaranteed to be seen at a beach near you." - Kirkus Reviews