
Kidnapped.
Injected with a shrinking formula.
Held prisoner in a bizarre dollhouse.
Kyle Wilson, once a regular kid, is now the size of a doll, but still alive. He is the fourth Lambkin in crazy Mrs. Shepherd's collection. She'll keep them safe, she says. She loves them like her own children, she says. She would never harm them ... as long as they don't make her angry.
John made her angry.
Look what happened to him.
One thing is certain. Kyle and the others must figure out how to escape, and fast. Otherwise they'll end up as Lambkins forever ... or worse.

Top ten things Samantha Madison isn't ready for:
10. Spending Thanksgiving at Camp David
9. With her boyfriend, the president's son
8. Who appears to want to take their relationship to the Next Level
7. Which Sam inadvertently and shockingly announces live on MTV
6. While appearing to support the president's dubious policies on families, morals, and yes, sex
5. Juggling her new after-school job at Potomac Video
4. Even though she already has a job as teen ambassador to the UN (that she doesn't get paid for)
3. Riding the Metro and getting accosted because she's "the redheaded girl who saved the president's life," in spite of her new, semipermanent Midnight Ebony tresses
2. Experiencing total role reversal with her popular sister Lucy, who for once can't get the guy she wants and the number-one thing Sam isn't ready for?
1. Finding out the hard way that in art class, "life drawing" means "naked people."

The narrative is split between our world and the people in Roumania working to protect or to capture Miranda: her Aunt Aegypta Schenck versus the mad Baroness Ceaucescu in Bucharest, and the sinister alchemist, the Elector of Ratisbon, who holds her true mother prisoner in Germany. This is the story of how Miranda -- with her two best friends, Peter and Andromeda -- is brought back to her home reality. Each of them is changed in the process and all will have much to learn about their true identities and the strange world they find themselves in.
This story is a triumph of contemporary fantasy.

Ghostly lights out on the marsh have been the subject of tales and rumors for as long as anyone can remember. Thirteen-year-old Aynsley suspects that the "lightstorms" are connected to a problem at the nearby power company. The company is trying to keep it a secret, but someone in authority needs to be told--and Aynsley is the one to do it. With the help of a network of friends across the world, Aynsley knows he just might be able to use The Web to get past the company security to find out exactly what's going on. But the Web works both ways. If Aynsley can get to the company, then the company can get to him. And the company has a way of dealing with intruders....



Around town, folks assume that since Hallie isn’t in jail, she clearly has no problems of her own and can therefore tackle theirs. But Hallie has plenty of troubles–a looming tuition bill, gambling temptations, and an ex-boyfriend who’s back in town for the summer to upset any potential if highly unlikely (a girl can dream!) romantic flings.
Yet as Hallie and company navigate life’s unexpected paths of games lost and love found, the real truth begins to emerge: With friends, family, and a place to call home, your heart’s desire is always within reach.


Sixteen-year-old Adrienne Lewis is in charge of eight-year-old Emma Warner, the youngest member of the snooty Warner family. Emma is an evil genius who has gotten all five previous nannies fired -- and she's the good news. Because then there's Emma's half brother, Graydon, who goes to college -- yet always seems to be lurking around waiting to hit on Adrienne. But worst of all is Emma's beautiful seventeen-year-old half sister, Cameron, whose reputation as a wild girl, a liar, and a user is known to everyone . . . everyone, that is, except Adrienne.

Title: Love's Labor's Lost
Author: Mowat, Barbara A./ Werstine, Paul
Publisher: Pocket Classics
Publication Date: 2005/06/28
Number of Pages: 291
Binding Type: PAPERBACK
Library of Congress: 2005281513


With her remarkable ability to create characters you wish could be part of your life forever, Frances O'Roark Dowell introduces Tobin McCauley, Chicken Boy.

All that changes when his pa, tired of Eben's moping, challenges him to find Seven Wonders in Sassafras Springs that can stang up to the real Seven Wonders of the World. And if he does? Then Eben will get the adventure he's been craving for -- a trip out West. Eben doesn't reckon he'll have any luck -- he can't think of even one thing that would be called "interesting," let along wonderous, in Sassafras, but he figures he'll give it a try; there's nothing else to do in Sassafras anyway.
While his mission puzzles and annoys some of his friends and neighbors, Eben perseveres, little knowing that he is in for a big surprise. For what with a singing saw, a floating table, and a truth-telling loom (just to name a few), the Wonders Eben will discover among his neighbors, friends, and family will give him the adventure of a lifetime...without his ever leaving home.
Told in a down-home narrative with glimmers of magical realism woven throughout, and illustrated with sumptuous drawings by Matt Phelan, Betty G. Birney's tale about a boy's journey of discovery reminds us all that extraordinary things can happen in the most ordinary of places...even in Sassafras Springs.

• Laban Hill is a National Book Award Finalist and recipient of the Parents Choice Gold Award
• Frida Kahlo is one of the most popular artists among young people today-her art and her blazingly flamboyant style make her eternally up-to-date
• Ties in to school curriculum in art and social studies

Meet Patch Ridlin. He's a tailor's simple apprentice in the remote village of Crossfield. He's a hard worker who's never wanted for much, except maybe a little adventure. But when he rescues his friend Osbert from an aging and decrepit troll, Patch finds himself something of a town hero. Word of his bravery quickly spreads throughout the countryside, and Patch is summoned to the king's castle. King Milo needs his help to wage war on a gang of trolls threatening to destroy the kingdom.
Soon Patch finds himself engaged in an all-out battle against the trolls. With only the help of a fool named Simon and a maddening riddle, can Patch figure out the troll's fatal flaw? Or is the kingdom destined to perish?

The world as they know it and all that is good are now threatened by the same shadows that have oppressed the continent beyond the sea.
The only hope for enlightenment and salvation lies in a lowly librarian adventurer named Juhg who unknowingly brought about the cataclysm. He now must save the day by seeking out his master and another store of knowledge that has been held in secret. In doing so, Juhg will unlock the mysteries of the past so as to allow the emergence of a new guardian....
The Lord of the Libraries.