


Ever since her ex-boyfriend spread lies about her, Becca Chandler is suddenly getting all the guys - the ones she doesn't want. Then she saves Chris Merrick from a beating in the school parking lot. Chris is different. Way different: he can control water - just like his brothers can control fire, wind, and earth. They're powerful. Dangerous. Marked for death.
And now that she knows the truth, so is Becca.
When Hunter, the mysterious new kid in town, turns up with a talent for being in the wrong place at the right time, Becca thinks she can trust him. But then Hunter goes head-to-head with Chris, and Becca wonders who's hiding the most dangerous truth of all...


Either way, more weird things are happening in the Hamptons: robberies, embezzlement, rare bird sightings, rogue waves, and dolphins keeping the surfers out of the water. And though Willow swears she has nothing to do with any of it, none of the locals really believe her. Except, of course, the hero of her latest book—patterned after the new man in her life, a handsome Harbor veterinarian—happens to be a sea god....

Thistle, Dick, Dusty, and her fiancé, Police Sergeant Chase Norton, thought the threat to Skene Falls and The Ten Acre Wood had ended with Haywood’s arrest, but they were wrong. The Pixie tribes were preparing for war, and only an inexperienced Pixie named Chicory was taking a stand. And even if he could convince Thistle and her new family to help him, it might already be too late.

Hal and the Herons have done the impossible. This group of outsiders has beaten out the strongest, most skilled young warriors in all of Skandia to win the Brotherband competition. But their celebration comes to an abrupt end when the Skandians' most sacred artifact, the Andomal, is stolen--and the Herons are to blame.
To find redemption they must track down the thief Zavac and recover the Andomal. But that means traversing stormy seas, surviving a bitter winter, and battling a group of deadly pirates willing to protect their prize at all costs. Even Brotherband training and the help of Skandia's greatest warrior may not be enough to ensure that Hal and his friends return home with the Andomal--or their lives.
Perfect for fans of J.R.R. Tolkien’s Lord of the Rings, T.H. White’s The Sword in the Stone, Christopher Paolini’s Eragon series, and George R. R. Martin’s Game of Thrones/A Song of Ice and Fire series.

Matt Rambeau is officially a big brother—to a robot! Matt’s super-computer-genius dad is always getting cool tech stuff in the mail, but the latest box Matt opens contains the most impressive thing he’s ever seen: a bionically modified lifeform that looks human and calls Matt “brother” (in French)!
Norman turns out to be a bit of an attention hog and a showoff, but Matt’s still psyched to have a robotic sibling—even if he flirts with (ugh) girls. Then strange things start to happen. First a computer worm causes Norman to go berserk, and then odd men start showing up in unusual places. Matt soon realizes that someone is trying to steal the robot—correction—his brother!
In this zany, action-packed story with spies, skateboards, and plenty of artificial intelligence, acclaimed author Evan Kuhlman gets to the heart (and motherboard) of one of the most special relationships known to man (or machine): brotherhood.





A companion volume, Kurt Vonnegut: Novels & Stories 1963–1973, collects Cat’s Cradle; God Bless You, Mr. Rosewater; Slaughterhouse-Five; Breakfast of Champions; and three short stories, including “Welcome to the Monkey House.”
LIBRARY OF AMERICA is an independent nonprofit cultural organization founded in 1979 to preserve our nation’s literary heritage by publishing, and keeping permanently in print, America’s best and most significant writing. The Library of America series includes more than 300 volumes to date, authoritative editions that average 1,000 pages in length, feature cloth covers, sewn bindings, and ribbon markers, and are printed on premium acid-free paper that will last for centuries.

The first novel to be released in The Foreworld Saga, The Mongoliad: Book One, is an epic-within-an-epic, taking place in 13th century. In it, a small band of warriors and mystics raise their swords to save Europe from a bloodthirsty Mongol invasion. Inspired by their leader (an elder of an order of warrior monks), they embark on a perilous journey and uncover the history of hidden knowledge and conflict among powerful secret societies that had been shaping world events for millennia.
But the saga reaches the modern world via a circuitous route. In the late 19th century, Sir Richard F. Burton, an expert on exotic languages and historical swordsmanship, is approached by a mysterious group of English martial arts aficionados about translating a collection of long-lost manuscripts. Burton dies before his work is finished, and his efforts were thought lost until recently rediscovered by a team of amateur archaeologists in the ruins of a mansion in Trieste, Italy. From this collection of arcana, the incredible tale of The Mongoliad was recreated.
Full of high adventure, unforgettable characters, and unflinching battle scenes, The Mongoliad ignites a dangerous quest where willpower and blades are tested and the scope of world-building is redefined.
A note on this edition: The Mongoliad began as a social media experiment, combining serial story-telling with a unique level of interaction between authors and audience during the creative process. Since its original iteration, The Mongoliad has been restructured, edited, and rewritten under the supervision of its authors to create a more cohesive reading experience and will be published as a trilogy of novels. This edition is the definitive edition and is the authors' preferred text.

Twelve-year-old Seamus Hinkle is a good kid with a perfect school record—until the day he accidently kills his substitute teacher with an apple.
Seamus is immediately shipped off to a detention facility—only to discover that Kilter Academy is actually a school to mold future Troublemakers, where demerits are awarded as a prize for bad behavior and each student is tasked to pull various pranks on their teachers in order to excel. Initially determined to avoid any more mishaps, Seamus nonetheless inadvertently emerges as a uniquely skilled troublemaker. Together with new friends Lemon and Elinor, he rises to the top of his class while beginning to discover that Kilter Academy has some major secrets and surprises in store….

By Me, Junie B. Jones
My birthday is Junie the 1st! My mother's name is Susan, Susie, Suz, Mommy, and Mother. Plus sometimes Daddy calls her Buttercup. That is ridiculous I think. My favorite food is yummy, delicious lemon pie. Plus also I like 'pasketti and meatballs and whipped cream in a can, and sugar cookies! I do not like peas. Or Tuna Noodle Stinkle (that dish does not smell delightful). When I grow up I would like to be the janitor of my school. The janitor saves people from danger. And paints litter cans. And carry keys that unlock the bathroom. Without the janitor we couldn't even go to the toilet. I would also enjoy being Beauty Shop guy, I think. My grandma, Helen Miller has a pet bird named Twitter. (Only I hate that dumb bird). I am not actually a fan of roosters either. One time, a boy named meanie Jim said that roosters can peck your head into a nub. And that is not pleasant, I tell you. The name of my school is Clarence somebody or other Elementary School. I usually take the stupid smelly bus to school. Only some mornings I accidentally spill cereal down the front of me at breakfast. And then I accidentally dance with Teddy instead of changing clothes. And so I accidentally miss the bus. Then Mother has to drive me. She is not pleasant when that happens. When I am scared in the dark, I grab my bestest stuffed animal named Philip Johnny Bob. And then both of us sing, "The Sun Will Come Out Tomorrow" from the hit musical Annie. My favorite fruits are fruit loops, cherry jello, grape Kool-aid, orange popsicles, strawberry shortcake, blueberry pancakes, and chocolate covered raisins.