
The world has fallen in love with Nick Gautier and the Dark-Hunters.
Now Nick's saga continues in the next eagerly anticipated volume...
Go to school. Get good grades. Stay out of trouble. That's the mandate for most kids. But Nick Gautier isn't the average teenager. He's a boy with a destiny not even he fully understands. And his first mandate is to stay alive while everyone, even his own father, tries to kill him.
He's learned to annihilate zombies and raise the dead, divination and clairvoyance, so why is learning to drive and keep a girlfriend so dang hard? But that isn't the primary skill he has to master. Survival is.
And in order to survive, his next lesson makes all the others pale in comparison. He is on the brink of becoming either the greatest hero mankind has ever known.
Or he'll be the one who ends the world. With enemies new and old gathering forces, he will have to call on every part of himself to fight or he'll lose everyone he cares about.
Even himself.


Uglies told Tally Youngblood’s version of life in Uglyville and the budding rebellion against the Specials. Now comes an exciting graphic novel revealing new adventures in the Uglies world—as seen through the eyes of Shay, Tally’s rebellious best friend who’s not afraid to break the rules, no matter the cost.
A few months shy of her sixteenth birthday, Shay eagerly awaits her turn to become a Pretty—a rite-of-passage operation called “the Surge” that transforms ordinary Uglies into paragons of beauty. Yet after befriending the Crims, a group of fellow teens who refuse to take anything in society at face value, Shay starts to question the whole concept. And as the Crims explore beyond the monitored borders of Uglyville into the forbidden, ungoverned wild, Shay must choose between the perks of being Pretty and the rewards of being real.

The twelfth novel in Cherryh’s Foreigner space opera series, a groundbreaking tale of first contact and its consequences…
In the wake of civil war, Bren Cameron, the brilliant human diplomat of the alien atevi civilization, has left the capital and sought refuge at his country estate, Najida. But now he is trapped inside Najida—which has been surrounded by enemies—with Ilisidi, the powerful grandmother of his ally, Tabini-aiji, atevi leader of the Western Association. But Ilisidi, the wily and dangerous aiji-dowager, is not inclined to be passive, and in a brazen maneuver sends Bren into enemy territory, to the palace of Machigi, the leader of the rebels.
Bren's mission is to negotiate with Machigi—a young atevi lord who has never actually seen a human—and somehow persuade him to cease his hostile actions against the West. Bren knows that the autocratic Machigi rules a fractious clan, and that his hospitality is not guaranteed. Bren's genius for negotiation enable him to make a daring trade offer to Machigi—one that seems to interest the young warlord. But Machigi is suspicious of Ilisidi's motives, and, to Bren's utter shock, evokes an ancient law that jeopardizes Bren's life. Can Bren stay alive and not alienate Ilisidi or Tabini, while also representing the interests of their enemy?
The long-running Foreigner series can also be enjoyed by more casual genre readers in sub-trilogy installments. Betrayer is the 12th Foreigner novel, and the 3rd book in the fourth subtrilogy.

"The only thing more fun than an October Daye book is an InCryptid book." —Charlaine Harris, #1 New York Times-bestselling author of Sookie Stackhouse series
Cryptid, noun: Any creature whose existence has not yet been proven by science. See also "Monster."
Crytozoologist, noun: Any person who thinks hunting for cryptids is a good idea. See also "idiot."
Ghoulies. Ghosties. Long-legged beasties. Things that go bump in the night...
The Price family has spent generations studying the monsters of the world, working to protect them from humanity—and humanity from them.
Enter Verity Price. Despite being trained from birth as a cryptozoologist, she'd rather dance a tango than tangle with a demon, and is spending a year in Manhattan while she pursues her career in professional ballroom dance. Sounds pretty simple, right?
It would be, if it weren't for the talking mice, the telepathic mathematicians, the asbestos supermodels, and the trained monster-hunter sent by the Price family's old enemies, the Covenant of St. George. When a Price girl meets a Covenant boy, high stakes, high heels, and a lot of collateral damage are almost guaranteed.
To complicate matters further, local cryptids are disappearing, strange lizard-men are appearing in the sewers, and someone's spreading rumors about a dragon sleeping underneath the city...

It's an alien.
It's inhabited Earth for thousands of years. Watching. Waiting. Guiding.
But when 16 year old Danny and his friends encounter one of these legendary creatures, he uncovers a secret the Bigfoot race has sought to hide.
A war brews on Earth. Between two alien races. One dedicated to peace. The other to conquest.
What stands between our world and total annihilation is this band of troubled teens.
And all they have is their smarts, their courage, and their loyalty to one another.
Author Eric Kent Edstrom will take you on a whirlwind, page-turning adventure in this YA science fiction epic. From high tech subterranean cities, to encyclopedic brain implants, to magic-like powers over emotions.
The Bigfoot Galaxy series is your next binge!
Buy your copy today!



The world knows Jack London as a writer who lived his own real-life adventures. But there are some parts of his life that have remained hidden for many years, things even he couldn’t set down in writing. Terrifying, mysterious, bizarre, and magical—these are the Secret Journeys of Jack London.
Jack, age seventeen, journeys far into the Yukon Territory in search of gold and adventure. But what he finds in the wild reaches of the north freezes his blood: kidnapping and slavery, the murderous nature of desperate men, and, amidst it all, supernatural beasts of the wilderness that prey on the weakness in men’s hearts. Jack’s survival will depend on his ability to quell the demons within himself as much as those without.

Gemma's parents are adamant that secrecy is paramount to her family's safety. If people knew what they were capable of, they could be "used and abused", as her mother always says. Afraid she might accidentally utter the truth and break the ancient oath of her people, Gemma spends her school days as a loner. Only one thing can throw her sheltered life askew... Harrison Granger.
Harrison never expected to talk to the strange Hart girl, but after a brief encounter he can't stop thinking about her. He begins a campaign to chisel away her icy veneer and is met with unexpected consequences. As he slowly wins this girl over, he enters a surreal world that has him fighting to keep his newfound love and his life.



The Crescent Moon Kingdoms, land of djenn and ghuls, holy warriors and heretics, Khalifs and killers, is at the boiling point of a power struggle between the iron-fisted Khalif and the mysterious master thief known as the Falcon Prince. In the midst of this brewing rebellion a series of brutal supernatural murders strikes at the heart of the Kingdoms. It is up to a handful of heroes to learn the truth behind these killings:
Doctor Adoulla Makhslood, "The last real ghul hunter in the great city of Dhamsawaat," just wants a quiet cup of tea. Three score and more years old, he has grown weary of hunting monsters and saving lives, and is more than ready to retire from his dangerous and demanding vocation. But when an old flame's family is murdered, Adoulla is drawn back to the hunter's path.
Raseed bas Raseed, Adoulla's young assistant, a hidebound holy warrior whose prowess is matched only by his piety, is eager to deliver God's justice. But even as Raseed's sword is tested by ghuls and manjackals, his soul is tested when he and Adoulla cross paths with the tribeswoman Zamia.
Zamia Badawi, Protector of the Band, has been gifted with the near-mythical power of the Lion-Shape, but shunned by her people for daring to take up a man's title. She lives only to avenge her father's death. Until she learns that Adoulla and his allies also hunt her father's killer. Until she meets Raseed.
When they learn that the murders and the Falcon Prince's brewing revolution are connected, the companions must race against time--and struggle against their own misgivings--to save the life of a vicious despot. In so doing they discover a plot for the Throne of the Crescent Moon that threatens to turn Dhamsawaat, and the world itself, into a blood-soaked ruin.


Two years ago, the ash started falling like gray snow. The volcanoes had erupted. . . .
For Miles and his sister, Sarah, the real disaster started in the violent aftermath—when they were forced to leave their cushy suburban home and flee to the north woods for safety. Miles got them to a cabin, but now winter is setting in. All they have to get them through is the milk from Sarah’s prized possession—her goat—and Miles’s memory of wilderness survival skills.
When Sarah tries to regain some normalcy by attending the local school, she realizes she is no longer quite the person she used to be. Now she is Goat Girl, a Traveler, and it’s hard to pretend she isn’t. And when a horrific twist of fate robs Miles of his memory, he discovers the heart of his true identity. They knew the volcanoes would change the world. Now, in order to survive, they must change with it.
Will Weaver delivers an extraordinary sequel to Memory Boy, showing that several basic instincts lie deep inside us all: love, fear, and survival.

Malora knows what she was born to be: a horse wrangler and a hunter, just like her father. But when her people are massacred by batlike monsters called Leatherwings, Malora will need her horse skills just to survive. The last living human, Malora roams the wilderness at the head of a band of magnificent horses, relying only on her own wits, strength, and courage. When she is captured by a group of centaurs and taken to their city, Malora must decide whether the comforts of her new home and family are worth the parts of herself she must sacrifice to keep them.
Kate Klimo has masterfully created a new world, which at first seems to be an ancient one or perhaps another world altogether, but is in fact set on earth sometime far in the future.