Mystery

Foresight
Bree Ingall solves cases for a living. She excels at her job, and together with her team, is one of the best detectives that Iris Cove Police Department has to offer. That is, until she wakes up one morning with no recollection of her own life.As if that’s not bad enough, time no longer follows a straight line for her, and while Bree experiences blackouts that see her waking on different days, she returns to work and attends a missing person’s case with her partner, Dom. Using the foresight to her advantage, Bree discovers that the case becomes a homicide investigation, and is determined to find the girl before it’s too late.Will she piece it together in time, or will her digging cost her more than just her mind?
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Absorb
Melissa Gavazzi
Emotions are a powerful thing, but Xoe Rose Smith is about to learn just how powerful they can be. Have you ever experienced other people's feelings and emotions? Xoe does. As she and her friends face the trials and tribulations of being teenagers, they must also face something much darker. Something that puts Xoe and everyone she loves in danger. For Xoe her empathy could mean either the destruction or saving of all the people she loves. Along with preppy, logical Simon and eccentric, believer Kayla; Xoe must figure out just how powerful emotions are and how they effect the lives of her and everyone around her. To help herself and her friends, Xoe must learn to use the power of emotions before they destroy her.
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Alfred C. Bogeyman
Three friends, Adrian, Sean and Ralph, set out to find the boogieman and make him stop scaring Adrian's younger brother. With the help of Ralph's Dog, Socks, the boys track and battle the boogieman living behind the park.
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Little White Lies
Katie Dale
Fans of Pretty Little Liars will be ensnared in this tale of deceit. Christian is hiding terrible secrets from his girlfriend, Lou. But Lou has told lies as well. What if their accidental meeting wasn’t an accident? The first time Lou meets mysterious Christian, she knows he is The One. But Christian is hiding a terrible secret. Why does he clam up every time Lou asks about his past? Why doesn’t he have any family photos, and why does he dye his blond hair black? When Christian’s house goes up in flames, his tires are slashed, and he flees for his life, Lou insists on going with him. But as Christian’s secret is unveiled in front of the whole world, it seems everything he’s ever told Lou is a lie. Can what the media are saying about him really be true? Should Lou trust him? Or is she in grave danger? "Gripping whodunit."—Kirkus Reviews"Spellbinding. . . . The amazingly well-thought-out plot and strong characters make this selection a great addition to any library, from junior high through young adult."—VOYA "This edge-of-your-seat psychological thriller is painstakingly plotted and well paced, with twists around every corner that keep the reader guessing until the end."--Booklist"This powerful suspense story succeeds . . . this well-crafted mystery-romance is sure to please the sophisticated young adult crowd."--The Bulletin Check out the book trailer! https://www.youtube.com/watch?v=b_nn8Qzoqws&feature=youtu.be
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Pools
One day, Lark and her friend Shelley, visit their neighbour, Ms Trowper, to fetch their ball from her garden. Ms Trowper is not her usual cheery self. She has a pool of water in her attic. She is convinced it is a magical hole. She wants Lark and Shelley to see what’s in it. The girls decide Ms Trowper is bonkers and make a hasty retreat. Later that night, Lark’s mum insists she saw Lark’s brother, Fin, and his ‘sensible’ friend, Mat, disappear through a hole in the garden. It makes no sense. Fin and Mat are on a camping trip and are not due home for days. Troubled by this strange turn of events, the two friends return to Ms Trowper’s house. They revisit the hole in Ms Trowper’s attic and get sucked through the pool of water into another dimension: Craggthorn, where they are given a very important assignment. If they fail, a powerful spell will bind them to Craggthorn forever.
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The Confounding Case of the Climate Crisis
With time travel and mysteries that need solving, the Galactic Academy of Science (G.A.S.) series instructs readers on how to think like scientists. Under the guidance of a Dude or Dudette from the future, the middle school characters are faced with treacherous, present-day crimes that require a historical knowledge of science in order to be solved. From investigating problems to analyzing data and constructing explanations and solutions, this series blends elements of sci-fi with educational methods that distill the key thinking habits of scientists and engineers. An adventure that investigates the causes and consequences of climate change Something strange is going on during Anita and Benson’s field trip to a greenhouse as their guide is making wild claims about carbon dioxide and their science teacher, Mr. Fazmel, has mysteriously disappeared. That’s when Quarkum Phonon, a Dude from the future, sends Anita and Benson on a Galactic Academy of Science mission to learn about the origins of climate change and the ways communities around the world are dealing with its impact. With stops around the world—from a Hawaiian volcano to Greenland and Geneva—Anita and Benson sift through the evidence for climate change. On their return home, the students face the question: what can a couple of kids do to reduce CO2 emissions and slow down climate change? A portion of all profits from this book will go to support local projects helping people in the developing world adapt to climate change.
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The Cryptic Case of the Coded Fair
With time travel and mysteries that need solving, the Galactic Academy of Science (G.A.S.) series instructs readers on how to think like scientists. Under the guidance of a Dude or Dudette from the future, the middle school characters are faced with treacherous, present-day crimes that require a historical knowledge of science in order to be solved. From investigating problems to analyzing data and constructing explanations and solutions, this series blends elements of sci-fi with educational methods that distill the key thinking habits of scientists and engineers. Learn to create and crack codes in this latest G.A.S. installment Dr. G and his companions are using coded messages in a plot to corrupt the International Science Fair. Quarkum Phonon, a Dude from the future, calls on four middle school students for help. Benson and Anita work on their computers while two new G.A.S. recruits, Ella and Shomari, travel through time, facing kidnappers, thieves, and spies in their scramble to learn about codes and ciphers. Across two millennia and five countries, they meet Julius Caesar, Thomas Jefferson, Alan Turing, and others, while learning about substitution ciphers, frequency analysis, wheels, cylinders, book codes, the Verginère Table, the Enigma, and public and private keys. But will they break Dr. G’s code in time to save the science fair? A computer-based online extension that allows readers to create and decode their own secret messages is also included.
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Mr. Samuel's Penny
Treva Melvin
It's 1972 and fourteen-year-old New Yorker Lizbeth Landers is sent to the sleepy town of Ahoskie, North Carolina to spend the summer with relatives. Her expectation of boredom is quickly dispelled when police sirens and flashing lights draw her to a horrible scene at the Danbury Bridge. Mr. Samuel, owner of Samuel's Lumber Yard, has driven his car off the bridge and into the river, drowning himself and his daughter. Curiously, Mr. Samuel died clutching a unique 1909 wheat penny - a penny that is then stolen from the Sheriff's office. Lizbeth witnesses Miss Violet's grief upon learning that her husband and child are dead, and decides she will help by finding the penny. Her search involves Lizbeth in the lives of many Ahoskie residents, including mean old Mr. Jake, Ms. Melanie Neely, otherwise known as "Ms. McMeanie," and Mr. Samuel's handsome brother Ben, who struggles to keep the business afloat after his brother's death. Lizbeth searches through the collection plates at church and in the coin jars of crazy Aunt Ode, a strange old woman missing one eye and most of her teeth, who keeps a flask in her apron pocket and a secret in her soul.
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The Obsidian Pebble
11-year old Oz Chambers lives in a haunted house (Penwurt). His mother wants to move, but Oz would rather do double algebra (yuck) every day for twelve months than leave. Where others see spooky, Oz sees wonder and mystery and aching reminders of his deceased dad. When he and his friends hear ghostly footsteps in the boarded-up dorm at Halloween, it leads to an exploration of the old place's eerie reputation. In his Dad's locked study, Oz finds a parcel addressed to him and posted the day before his father died. Inside is the obsidian pebble, the link to all of Penwurt's astonishing secrets. Suddenly Oz begins to change; he goes from maths dunce to A student overnight and has to deal with suspicious teachers and jealous pupils. But the footsteps in the locked rooms don't go away and slowly, Oz begins to knit together the strands of lies and mystery that tie the obsidian pebble, his father and him together. What Oz hasn't bargained for is that he's not alone in that search for understanding and that solving Penwurt's puzzles lead to other, much darker secrets that will test his loyalty and his bravery to the limit.
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From the Publisher

The Beast of Seabourne
Oz Chambers has a wonderful secret; the obsidian pebble, gifted to him by his dead father, is an artefact of astonishing power. The sort of power that makes the year eight science project a hands-down walkover thanks to the the pebble's genius avatar, Soph. But, there are sinister forces abroad who will do just about anything to get their hands on the pebble, and when fellow pupils start being attacked, Oz finds himself in very hot water. Soon Oz and his friends, Ruff and Ellie, are caught up in a centuries old mystery involving a missing ring, lava toothpaste and a murderous monster known as the Beast of Seabourne