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Adventure | Page 48 | LitPick Book Reviews
Adventure
The Garden of Darkness
The Garden of Darkness
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The Garden of Darkness explores the journey of four children who, after surviving a disease that seems to infect all but one adult, hope to find meaning by joining forces with this sole remaining grownup — who says he possesses a cure. These children discover, however, that the greatest meaning of all lies in the friendships they forge during the journey itself. This groundbreaking Young Adult novel—shaded with despair like that in The Road and hope and renewal like that found in The Hunger Games— shows the courage, tenacity and, finally, love necessary to create a new world from the ashes of the old.Their families dead from the pandemic SitkaAZ13, known as “Pest,” 15-year-old cheerleader Clare and 13-year-old chess club member Jem, an unlikely pair, are thrown together and realize that, if either of them wishes to reach adulthood, they must find a cure. A shadowy adult broadcasting on the radio to all orphaned children promises just that—to cure children once they grow into Pest, then to feed them and to care for them. Or does this adult have something else in mind? Against a hostile landscape of rotting cities and of a countryside infected by corpses and roamed by voracious diseased survivors, Jem and Clare make their bid for life and, with their group of fellow child-travelers growing, embark on a journey to find the grownup they believe holds the cure. Their only weapon is Clare’s dog, Bear. But Clare and Jem, as well as their followers, are hampered by the knowledge that everything in this new child-led world had become suspect—the love of diseased adults, alliances, trust, hope. As Clare and Jem learn to stitch wounds, skin deer and survive in the ashes of the old world perhaps it is no surprise that they begin to find that friendship is as redemptive as anything they seek—that friendship has its own kind of healing power. And, at the end of their journey, in the face of the ultimate betrayal, they discover that out of friendship can come love.

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The Fire Wish (Jinni Wars)
The Fire Wish
Amber Lough
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A jinni. A princess. And the wish that changes everything. . . . Beautifully written and accessible fantasy for fans of Tamora Pierce, Rachel Hartman, and Laini Taylor.   In this romantic and evocative fantasy, Najwa is a jinni, training to be a spy in the war against the humans. Zayele is a human on her way to marry a prince of Baghdad—which she’ll do anything to avoid. So she captures Najwa and makes a wish. With a rush of smoke and fire, they fall apart and re-form—as each other. A jinni and a human, trading lives. Both girls must play their parts among enemies who would kill them if the deception were ever discovered—enemies including the young men Najwa and Zayele are just discovering they might love.

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Oliver and the Seawigs (A Not-So-Impossible Tale)
Oliver and the Seawigs
Sarah McIntyre, Philip Reeve
Get ready for moving islands! Mischievous monkeys! And a splashy adventure with illustrations on almost every page.   When Oliver’s explorer parents go missing, he sets sail to find them with some new friends. There’s a grumpy albatross, a nearsighted mermaid . . . even a living island! But the high seas are more exciting and strange than Oliver could have imagined. Can he and his crew spar with sarcastic seaweed, outrun an army of sea monkeys, win a fabulous maritime fashion contest, and defeat a wicked sea captain in time to save Mom and Dad?   For early chapter book readers who are ready for something longer, the Not-So-Impossible Tales are packed with silly humor, action, and larger-than-life fun.   “[A] sly and dashing tale. . . Readers’ ribs aren’t the only ones that get a vigorous tickle.” —Kirkus Reviews   “A delightfully told, beautiful tale of nautical hairdressing, saltwater primates and sarcastic seaweed—this is my kind of book!” —Chris Riddell, award-winning co-creator of the Edge Chronicles

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The Eye of Minds (The Mortality Doctrine, Book One)
The Eye of Minds
James Dashner
From James Dashner, author of the #1 New York Times bestselling Maze Runner series, comes the first book in the bestselling Mortality Doctrine series, an edge-of-your-seat cyber-adventure trilogy that includes The Rule of Thoughts and The Game of Lives.  Includes a sneak peek of The Fever Code, the highly anticipated conclusion to the Maze Runner series—the novel that finally reveals how the Maze was built!      The VirtNet offers total mind and body immersion, and the more hacking skills you have, the more fun it is. Why bother following the rules when it’s so easy to break them? But some rules were made for a reason. Some technology is too dangerous to fool with. And one gamer has been doing exactly that, with murderous results.      The government knows that to catch a hacker, you need a hacker. And they’ve been watching Michael. If he accepts their challenge, Michael will need to go off the VirtNet grid, to the back alleys and corners of the system human eyes have never seen—and it’s possible that the line between game and reality will be blurred forever.   Praise for the Mortality Doctrine Series:“Dashner takes full advantage of the Matrix-esque potential for asking ‘what is real.’” —io9.com   “Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner’s hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author.” —MTV.com   “A brilliant, visceral, gamified mash-up of The Matrix and Inception, guaranteed to thrill even the non-gaming crowd.” —Christian Science Monitor

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Talon (The Talon Saga)
Talon
In a world in which near-extinct dragons pass as humans to grow their numbers secretly, siblings Ember and Dante Hill prepare for destined positions in the world of Talon only to be hunted by a dragon-slaying soldier.

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Shadows (The Masks of Aygrima)
Shadows
Second novel in EC Blake's dystopian fantasy Masks of Aygrima seriesIn Masks, Mara Holdfast's life changed forever. As the daughter of the Autarch’s Master Maskmaker, she had a clearly defined future: a quiet, ordered life in the capital, making Masks with her father and doing work important to the ruling Autarch. But when her Mask, specially made by her own father, cracked and fell to pieces during her Masking ceremony, Mara was exiled from everything she once knew. Now she has become part of an underground rebellion, rejecting the unjust rules of a Masked society. She must try to understand her unprecedented ability to use all types of magic—and to tear magic from the living bodies of those around her. But Mara has yet to discover just how horrifying her power can be….

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Hunt for the Horseman
Hunt for the Horseman
“Along with a great mystery, the plotline was laced with intrigue and action. I adored the characters and the author did a wonderful job managing a multi-character plotline.” ~ Author A.E.Albert.An Indian Palace full of secret chambers and hidey-holes. A Treasure Hunt game more than a century old.And a family gathering of one hundred and fifty people!Twelve- year- old Sandy, who has always lived in the U.S., is visiting Amrita Mahal, the family palace. She joins the other children of the erstwhile royal family in the Hunt for the Horseman, a game like none other because it involves looking for an ivory toy- the Horseman- in secret compartments and hidey-holes. Dangerous criminals are out to grab the palace. This could be the last chance the children may have to find the elusive horseman. Meantime, as the court hearing nears, the thugs start dangerous games. When it looks like everything is lost, the Horseman saves the palace……Read for a rollercoaster ride of fun, thrill, adventure, mystery, and more.

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The Missing Girl: A Short Chapter Book
The Missing Girl
Oh no!" exclaimed the man, throwing up his hands in horror. "Child, don't make that mistake. Science is science. Don't put it into compartments. And even if you have to put it into compartments, don't choose between the compartments." After a game of hide and seek with her brother and friends, Sneha goes missing.  The presence of a strange car points to kidnap. The police is called in. But Sneha is not kidnapped. She is in the midst of an adventure, an adventure of a different kind. Bonus Story: Adi The Virus.  Adi is very talkative. Wherever he is made to sit in class, he gets his neighbour into trouble by talking. His teacher calls him Adi the Virus.  But some viruses do good....This is a fun classroom story.  About the Short Chapter Book SeriesThe average word count of books in the series is 6000. The books attempt to:Inculcate the love of reading in all children.Help Beginner Readers become Advanced Readers.Encourage Reluctant Readers to start reading.Introduce children to different genres.

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Peaceweaver (Legacy of Beowulf)
Peaceweaver
This is historical fantasy at its best. Sixteen-year-old Hild has always been a favorite of her uncle, king of the Shylfings. So when she protects her cousin the crown prince from a murderous traitor, she expects the king to be grateful. Instead, she is unjustly accused of treachery herself.As punishment, her uncle sends Hild far away to the heir of the enemy king, Beowulf, to try to weave peace between the two kingdoms. She must leave her home and everyone she loves. On the long and perilous journey, Hild soon discovers that fatigue and rough terrain are the least of her worries. Something is following her and her small band of guards—some kind of foul creature that tales say lurks in the fens. Will Hild have to face the monster? Or does it offer her the perfect chance to escape the destiny she never chose?Rebecca Barnhouse's companion to The Coming of the Dragon is sure to appeal to younger fans of Tamora Pierce, Esther Friesner, and Shannon Hale.

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Discount Armageddon (InCryptid)
Discount Armageddon
Seanan McGuire
First book in New York Times-bestselling Seanan McGuire's witty urban fantasy InCryptid series about a family of cryptozoologists who act as a buffer between humans and the magical creatures living in secret around us."The only thing more fun than an October Daye book is an InCryptid book." —Charlaine Harris, #1 New York Times-bestselling author of Sookie Stackhouse seriesCryptid, noun: Any creature whose existence has not yet been proven by science. See also "Monster."Crytozoologist, noun: Any person who thinks hunting for cryptids is a good idea. See also "idiot." Ghoulies. Ghosties. Long-legged beasties. Things that go bump in the night... The Price family has spent generations studying the monsters of the world, working to protect them from humanity—and humanity from them. Enter Verity Price. Despite being trained from birth as a cryptozoologist, she'd rather dance a tango than tangle with a demon, and is spending a year in Manhattan while she pursues her career in professional ballroom dance. Sounds pretty simple, right? It would be, if it weren't for the talking mice, the telepathic mathematicians, the asbestos supermodels, and the trained monster-hunter sent by the Price family's old enemies, the Covenant of St. George. When a Price girl meets a Covenant boy, high stakes, high heels, and a lot of collateral damage are almost guaranteed. To complicate matters further, local cryptids are disappearing, strange lizard-men are appearing in the sewers, and someone's spreading rumors about a dragon sleeping underneath the city...

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