LitPick Review
Gregory recieves a strange invitation from his weird Uncle Max, instructing Gregory to come visit him in Vermont and bring "a companion." When they get there, Uncle Max picks him up in a horse-drawn carriage. When they reach Uncle Max's house, they find an old game board entitled "The Game of Sunken Places." Later they find an old egg timer bearing the same name, and when they flip it over, a trumpet sounds, and the Game begins. They meet many strange creatures, including a troll, an ogre, two warring fairy nations, and mechanical servants.
Opinion:
The book was a page turner, full of intrigue from the beginning. It gets you interested with weird happenings and strange characters. Then even weirder happenings occur. As you near the end, you find that all your assumptions are wrong as it reveals what really happened during the Game. It was a fine piece of literature, worthy of rereading. There are some books that top this one, but those are very few.