All Books

Synopsis: Harley Quinn investigates a high-tech carnival in this action-packed new DC Super Hero Girl novel!
Funny girl Harley Quinn loves fighting crime with her classmates like Wonder Woman, Batgirl, and Supergirl, but she always does it her with own madcap style--and a big mallet! It's no surprise that Harley can't resist getting involved in a dance competition and organizing an outrageous battle of the bands. But when a high-tech carnival comes to town, Harley knows that things aren't what they seem and that only she can get to the bottom of the mystery--and deliver a great punch line while doing it!
Praise for DC Super Hero Girls:
“Sure to have wide appeal, this book is a solid option to balance collections saturated with male superheroes.” —School Library Journal
"If you have a middle grader in your life looking for super-sized action, or a superhero enthusiast who isn’t sure where to turn to get more of the superheroes they might see on TV or in movies… Or if you just want to dive into a good book that shows young readers—especially young female readers—that girls can be the super heroes of their own stories, look no further: Super Hero High is for you." - Kirkus
Funny girl Harley Quinn loves fighting crime with her classmates like Wonder Woman, Batgirl, and Supergirl, but she always does it her with own madcap style--and a big mallet! It's no surprise that Harley can't resist getting involved in a dance competition and organizing an outrageous battle of the bands. But when a high-tech carnival comes to town, Harley knows that things aren't what they seem and that only she can get to the bottom of the mystery--and deliver a great punch line while doing it!
Praise for DC Super Hero Girls:
“Sure to have wide appeal, this book is a solid option to balance collections saturated with male superheroes.” —School Library Journal
"If you have a middle grader in your life looking for super-sized action, or a superhero enthusiast who isn’t sure where to turn to get more of the superheroes they might see on TV or in movies… Or if you just want to dive into a good book that shows young readers—especially young female readers—that girls can be the super heroes of their own stories, look no further: Super Hero High is for you." - Kirkus
Publication Date: 01/02/18
Age Level: 8 - 12
Genre: Fiction

Synopsis: From Dance Moms star and So You Think You Can Dance: The Next Generation judge Maddie Ziegler comes the first novel in a brand-new middle grade trilogy about friendship, dance, and going after your dreams.
Twelve-year-old Harper has been dancing practically since she learned to walk. She loves her dance studio and team, and just won her first ever top junior solo in a regional competition. But right before the school year starts, Harper’s parents drop a bombshell—the family has to relocate from their cozy town in Connecticut to sunny Florida for their jobs. That means saying goodbye to her friends, dance team, trips to see shows in NYC—and did she mentioned dance team?
While her parents reassure her that they will find her a new studio as soon as they move, Harper is not happy. When she arrives, she realizes that the competition in Florida will be fierce and it doesn’t matter how talented she is—she is the new girl and will have to prove herself. During her very first class, Harper finds it harder than she thought it would be. Even though they are all the same age and have been dancing for roughly the same amount of time, it feels like everyone has better feet, quicker turns, and faster taps than Harper. And it doesn’t help that a group of girls, who nicknamed themselves The Bunheads, wonder how she made the team if she can’t even do a simple turn sequence in front of the class.
Thankfully, Harper befriends Lily, a fellow newbie in the studio who is just as eager to make her mark and find a friendly face. With a big competition coming up for the dance team, Harper is determined to show everyone—especially those Bunheads—what she’s made of! And when a very badly timed sprained ankle threatens all of the work they have done, the Bunheads, Lily, and Harper must learn to truly work together to give them their best shot at the top spot!
Twelve-year-old Harper has been dancing practically since she learned to walk. She loves her dance studio and team, and just won her first ever top junior solo in a regional competition. But right before the school year starts, Harper’s parents drop a bombshell—the family has to relocate from their cozy town in Connecticut to sunny Florida for their jobs. That means saying goodbye to her friends, dance team, trips to see shows in NYC—and did she mentioned dance team?
While her parents reassure her that they will find her a new studio as soon as they move, Harper is not happy. When she arrives, she realizes that the competition in Florida will be fierce and it doesn’t matter how talented she is—she is the new girl and will have to prove herself. During her very first class, Harper finds it harder than she thought it would be. Even though they are all the same age and have been dancing for roughly the same amount of time, it feels like everyone has better feet, quicker turns, and faster taps than Harper. And it doesn’t help that a group of girls, who nicknamed themselves The Bunheads, wonder how she made the team if she can’t even do a simple turn sequence in front of the class.
Thankfully, Harper befriends Lily, a fellow newbie in the studio who is just as eager to make her mark and find a friendly face. With a big competition coming up for the dance team, Harper is determined to show everyone—especially those Bunheads—what she’s made of! And when a very badly timed sprained ankle threatens all of the work they have done, the Bunheads, Lily, and Harper must learn to truly work together to give them their best shot at the top spot!
Publication Date: 10/31/17
Age Level: 8 - 12
Genre: Fiction

Synopsis: Gianna Saldaña is a curious young lady who has had to search on her own to find out information about her family. She joins an after-school Genealogy Club run by Mr. Williams, one of the teachers at her school. Through online research, she can find pictures of her relatives and more conclusive information than she ever dreamed possible. In Gianna the Treasure Hunter, Gianna helps her friend Stephanie find out about her family as well by delving into the Ellis Island Records and recording her grandmother's story.
Publication Date: 10/29/17
Age Level: 8 - 12
Genre: Fiction

Synopsis: It’s 1911 in Pennsylvania coal country, and Corey must work at the mines to help support his family in this exciting historical novel.
Corey is just eleven years old, but his family needs him to chip in. He’s dropped out of school and works as a breaker boy picking out coal impurities from bins in the coalmines of Pennsylvania.
But after skating accident nearly kills Corey, he begins having panic attacks and nightmares. Corey turns to Mrs. Chudzik, a strange and mysterious local recluse, for help. She’s a trained doctor and Corey’s overwhelming fear of tight spaces means he is jeopardizing his family’s future.
When there is a disaster at the mine, trapping his father and other miners, Corey knows it’s time to face his fear. He and Mrs. Chudzik’s hound, Hovi, must find the trapped miners and bring help. But how can he when the thought of being in the dark and enclosed space might be more than Corey can handle?
Corey is just eleven years old, but his family needs him to chip in. He’s dropped out of school and works as a breaker boy picking out coal impurities from bins in the coalmines of Pennsylvania.
But after skating accident nearly kills Corey, he begins having panic attacks and nightmares. Corey turns to Mrs. Chudzik, a strange and mysterious local recluse, for help. She’s a trained doctor and Corey’s overwhelming fear of tight spaces means he is jeopardizing his family’s future.
When there is a disaster at the mine, trapping his father and other miners, Corey knows it’s time to face his fear. He and Mrs. Chudzik’s hound, Hovi, must find the trapped miners and bring help. But how can he when the thought of being in the dark and enclosed space might be more than Corey can handle?
Publication Date: 10/24/17
Age Level: 8 - 12
Genre: Fiction

Synopsis: The most popular gamer on YouTube, Ali-A, presents his very own action-packed graphic novel!
It’s launch time for the hotly anticipated video game Alien Liberator 2, and who better to invite along than top gamer Ali-A? Ali is promised the biggest game launch ever—but what he doesn’t count on is just how real the action is about to get!
When a merciless band of aliens turns up to spoil the party, it’s up to Ali to transform from gaming icon to real-life hero. Can he defeat the end-of-game boss and save the day? With a little help from his fans and his very special dog, Eevee, he’s going to give it his best shot!
It’s launch time for the hotly anticipated video game Alien Liberator 2, and who better to invite along than top gamer Ali-A? Ali is promised the biggest game launch ever—but what he doesn’t count on is just how real the action is about to get!
When a merciless band of aliens turns up to spoil the party, it’s up to Ali to transform from gaming icon to real-life hero. Can he defeat the end-of-game boss and save the day? With a little help from his fans and his very special dog, Eevee, he’s going to give it his best shot!
Publication Date: 10/24/17
Age Level: 8 - 12
Genre: Fiction

Synopsis: “Swiftly moving and utterly engrossing.” —Shelf Awareness
Parents’ Choice Recommended
From Newbery Award–winning author Avi comes the gripping and amazingly true tale of a boy plucked from the gutter to become the King of England.
England, 1486. King Henry VII has recently snatched the English Crown and now sits on the throne, while young Prince Edward, who has a truer claim, has apparently disappeared. Meanwhile, a penniless kitchen boy named Lambert Simnel is slaving away at a tavern in Oxford—until a mysterious friar, Brother Simonds, buys Lambert from the tavern keeper and whisks him away in the dead of night. But this is nothing compared to the secret that the friar reveals: You, Lambert, are actually Prince Edward, the true King of England!
With the aid of the deceitful Earl of Lincoln, Brother Simonds sets out to teach the boy how to become the rightful English king. Lambert has everything to gain and nothing to lose, or so he thinks. Yet in this dangerous battle for the throne, Lambert is not prepared for what’s to come—or for what it really means to play at being a king.
Parents’ Choice Recommended
From Newbery Award–winning author Avi comes the gripping and amazingly true tale of a boy plucked from the gutter to become the King of England.
England, 1486. King Henry VII has recently snatched the English Crown and now sits on the throne, while young Prince Edward, who has a truer claim, has apparently disappeared. Meanwhile, a penniless kitchen boy named Lambert Simnel is slaving away at a tavern in Oxford—until a mysterious friar, Brother Simonds, buys Lambert from the tavern keeper and whisks him away in the dead of night. But this is nothing compared to the secret that the friar reveals: You, Lambert, are actually Prince Edward, the true King of England!
With the aid of the deceitful Earl of Lincoln, Brother Simonds sets out to teach the boy how to become the rightful English king. Lambert has everything to gain and nothing to lose, or so he thinks. Yet in this dangerous battle for the throne, Lambert is not prepared for what’s to come—or for what it really means to play at being a king.
Publication Date: 10/17/17
Age Level: 8 - 12
Genre: Fiction

Synopsis: #1 New York Times bestselling author Chris Grabenstein is back with the third fantastically fun, puzzle-packed MR. LEMONCELLO adventure!
On your marks. Get set. Lemon, cello, GO!
Everyone’s favorite game maker, Mr. Lemoncello, is testing out his new FABULOUS FACT-FINDING FRENZY game! If Kyle can make it through the first round, he and the other lucky finalists will go on a great race—by bicycle, bookmobile, and even Mr. Lemoncello’s corporate banana jet!—to find fascinating facts about famous Americans. The first to bring their facts back to the library will win spectacular prizes! But when a few surprising “facts” surface about Mr. Lemoncello, it might be GO TO JAIL and LOSE A TURN all at once! Could Kyle’s hero be a fraud? It’s winner take all, so Kyle and the other kids will have to dig deep to find out the truth before the GAME is OVER for Mr. Lemoncello and his entire fantastic empire!
Filled with brand-new puzzles and games (including a hidden bonus puzzle!), this fast-paced read will have gamers and readers alike racing to the finish line because, like Mr. Lemoncello’s commercials say, IS IT FUN? . . . HELLO! IT’S A LEMONCELLO!
* “An ode to libraries and literature that is a worthy successor to the original madman puzzle-master himself, Willy Wonka.” —Booklist, Starred, on Escape from Mr. Lemoncello’s Library
“Just as much of an adventure as the first.” —The Washington Post, on Mr. Lemoncello’s Library Olympics
On your marks. Get set. Lemon, cello, GO!
Everyone’s favorite game maker, Mr. Lemoncello, is testing out his new FABULOUS FACT-FINDING FRENZY game! If Kyle can make it through the first round, he and the other lucky finalists will go on a great race—by bicycle, bookmobile, and even Mr. Lemoncello’s corporate banana jet!—to find fascinating facts about famous Americans. The first to bring their facts back to the library will win spectacular prizes! But when a few surprising “facts” surface about Mr. Lemoncello, it might be GO TO JAIL and LOSE A TURN all at once! Could Kyle’s hero be a fraud? It’s winner take all, so Kyle and the other kids will have to dig deep to find out the truth before the GAME is OVER for Mr. Lemoncello and his entire fantastic empire!
Filled with brand-new puzzles and games (including a hidden bonus puzzle!), this fast-paced read will have gamers and readers alike racing to the finish line because, like Mr. Lemoncello’s commercials say, IS IT FUN? . . . HELLO! IT’S A LEMONCELLO!
* “An ode to libraries and literature that is a worthy successor to the original madman puzzle-master himself, Willy Wonka.” —Booklist, Starred, on Escape from Mr. Lemoncello’s Library
“Just as much of an adventure as the first.” —The Washington Post, on Mr. Lemoncello’s Library Olympics
Publication Date: 10/10/17
Age Level: 8 - 12
Genre: Fiction

Synopsis: The pursuit of an international crime syndicate sends British vigilante butler Mr. Scant and his protégé Oliver Diplexito on a globe-hopping trip. After defeating a sinister secret society in Oliver's home country of England, the unlikely pair has arrived in Paris, searching for Mr. Scant's missing niece. What they discover are hints of a conspiracy that leads them all the way to Shanghai, China. Each clue they find only leads to more questions. That is, until Mr. Scant, Oliver, and their allies realize they're the only hope of stopping a plot against China's child emperor.
Publication Date: 10/01/17
Age Level: 8 - 12
Genre: Fiction

Synopsis: In the vein of The Boy in the Striped Pajamas and Number the Stars, this fusion of fairy tales, folklore, and World War II history eloquently illustrates the power of love and the inherent will to survive even in the darkest of times.
In the land of dolls, there is magic.
In the land of humans, there is war.
Everywhere there is pain.
But together there is hope.
Karolina is a living doll whose king and queen have been overthrown. But when a strange wind spirits her away from the Land of the Dolls, she finds herself in Kraków, Poland, in the company of the Dollmaker, a man with an unusual power and a marked past.
The Dollmaker has learned to keep to himself, but Karolina’s courageous and compassionate manner lead him to smile and to even befriend a violin-playing father and his daughter—that is, once the Dollmaker gets over the shock of realizing a doll is speaking to him.
But their newfound happiness is dashed when Nazi soldiers descend upon Poland. Karolina and the Dollmaker quickly realize that their Jewish friends are in grave danger, and they are determined to help save them, no matter what the risks.
In the land of dolls, there is magic.
In the land of humans, there is war.
Everywhere there is pain.
But together there is hope.
Karolina is a living doll whose king and queen have been overthrown. But when a strange wind spirits her away from the Land of the Dolls, she finds herself in Kraków, Poland, in the company of the Dollmaker, a man with an unusual power and a marked past.
The Dollmaker has learned to keep to himself, but Karolina’s courageous and compassionate manner lead him to smile and to even befriend a violin-playing father and his daughter—that is, once the Dollmaker gets over the shock of realizing a doll is speaking to him.
But their newfound happiness is dashed when Nazi soldiers descend upon Poland. Karolina and the Dollmaker quickly realize that their Jewish friends are in grave danger, and they are determined to help save them, no matter what the risks.
Publication Date: 09/12/17
Age Level: 8 - 12
Genre: Fiction

Synopsis: A handbook for beating nightmares from the New York Times bestselling authors of the Nightmares! series, Jason Segel and Kirsten Miller.
Nightmares. They come in all shapes and sizes—from gargantuan lizards to teensy creepy-crawlies. No matter their form, we know all too well, they are truly terrifying. The good news is that every Nightmare, no matter how ferocious, mysterious, or hairy, can be defeated. And this book will tell you how.
Everything You Need to Know About NIGHTMARES! and How to Defeat Them is your one-stop guide to battling anything that goes bump in the night. Whether you’re being chased by zombies or stalked by evil twins, this handy book will give you all the tools and tips you need to put your bad dreams to bed for good! Keep a copy under your pillow and you’ll never fear Nightmares again!
Praise for the Nightmares! series
“Charlie Laird, who learns fear will eat you alive if you feed it, makes an impression, and . . . readers will want to accompany him again.” —The New York Times Book Review
“A touching comical saga . . . about facing things that go bump in the night.” —US Weekly
“Coraline meets Monsters, Inc. in this delightfully entertaining offering from actor [Jason] Segel and co-author [Kirsten] Miller.” —Publishers Weekly
Nightmares. They come in all shapes and sizes—from gargantuan lizards to teensy creepy-crawlies. No matter their form, we know all too well, they are truly terrifying. The good news is that every Nightmare, no matter how ferocious, mysterious, or hairy, can be defeated. And this book will tell you how.
Everything You Need to Know About NIGHTMARES! and How to Defeat Them is your one-stop guide to battling anything that goes bump in the night. Whether you’re being chased by zombies or stalked by evil twins, this handy book will give you all the tools and tips you need to put your bad dreams to bed for good! Keep a copy under your pillow and you’ll never fear Nightmares again!
Praise for the Nightmares! series
“Charlie Laird, who learns fear will eat you alive if you feed it, makes an impression, and . . . readers will want to accompany him again.” —The New York Times Book Review
“A touching comical saga . . . about facing things that go bump in the night.” —US Weekly
“Coraline meets Monsters, Inc. in this delightfully entertaining offering from actor [Jason] Segel and co-author [Kirsten] Miller.” —Publishers Weekly
Publication Date: 09/12/17
Age Level: 8 - 12
Genre: Fiction

Synopsis: In the tradition of Rooftoppers and Three Times Lucky, critically acclaimed author Jessica Lawson returns with her fourth whimsical, lyrical, and heartfelt middle grade novel about a girl who’s desperately trying to keep her life together, when everything seems to be falling apart.
In the weeks leading up to Gilbreth, New York’s annual AutumnFest, twelve-year-old woodcraft legacy Minna Treat is struggling with looming deadlines, an uncle trying to hide Very Bad News, and a secret personal quest. When she discovers mysterious bottle messages under one of the village’s 300-year-old bridges, she can’t help but wonder who’s leaving them, what they mean, and, most importantly…could the messages be for her?
Along with best friend Crash and a mystery-loving newcomer full of suspicious theories, Minna is determined to discover whether the bottles are miraculously leading her toward long-lost answers she’s been looking for, or drawing her into a disaster of historic proportions.
In the weeks leading up to Gilbreth, New York’s annual AutumnFest, twelve-year-old woodcraft legacy Minna Treat is struggling with looming deadlines, an uncle trying to hide Very Bad News, and a secret personal quest. When she discovers mysterious bottle messages under one of the village’s 300-year-old bridges, she can’t help but wonder who’s leaving them, what they mean, and, most importantly…could the messages be for her?
Along with best friend Crash and a mystery-loving newcomer full of suspicious theories, Minna is determined to discover whether the bottles are miraculously leading her toward long-lost answers she’s been looking for, or drawing her into a disaster of historic proportions.
Publication Date: 09/05/17
Age Level: 8 - 12
Genre: Fiction

Synopsis: Auma loves to run. In her small Kenyan village, she's a track star with big dreams. A track scholarship could allow her to attend high school and maybe even become a doctor. But a strange new sickness called AIDS is ravaging the village, and when her father becomes ill, Auma's family needs her help at home. Soon more people are getting sick even dying and no one knows why. Now Auma faces a difficult choice. Should she stay to support her struggling family or leave to pursue her own future? Auma knows her family is depending on her, but leaving might be the only way to find the answers to questions about this new disease.
Publication Date: 09/01/17
Age Level: 8 - 12
Genre: Fiction

Synopsis: "Tumble & Blue combines folklore, magic, and friendship in a rich tale of destiny and adventure perfect for tween readers." - Seira Wilson, Amazon Editor
From the New York Times bestselling author of Circus Mirandus comes the magic-infused story of a golden gator, two cursed kids, and how they take their destinies into their own hands.
When the red moon rises over the heart of the Okefenokee swamp, legend says that the mysterious golden gator Munch will grant good luck to the poor soul foolish enough to face him.
But in 1817, when TWO fools reach him at the same time, the night’s fate is split. With disastrous consequences for both . . . and their descendants. Half of the descendants have great fates, and the other half have terrible ones.
Now, Tumble Wilson and Blue Montgomery are determined to fix their ancestors’ mistakes and banish the bad luck that’s followed them around for all of their lives. They’re going to face Munch the gator themselves, and they’re going to reclaim their destinies.
But what if the legend of Munch is nothing but a legend, after all?
Full of friendship, family, and the everyday magic and adventure that readers of Savvy and A Snicker of Magic love, Cassie Beasley’s newest middle grade book is another crowd-pleasing heart-warmer—perfect for reading by yourself, or sharing with someone you love.
From the New York Times bestselling author of Circus Mirandus comes the magic-infused story of a golden gator, two cursed kids, and how they take their destinies into their own hands.
When the red moon rises over the heart of the Okefenokee swamp, legend says that the mysterious golden gator Munch will grant good luck to the poor soul foolish enough to face him.
But in 1817, when TWO fools reach him at the same time, the night’s fate is split. With disastrous consequences for both . . . and their descendants. Half of the descendants have great fates, and the other half have terrible ones.
Now, Tumble Wilson and Blue Montgomery are determined to fix their ancestors’ mistakes and banish the bad luck that’s followed them around for all of their lives. They’re going to face Munch the gator themselves, and they’re going to reclaim their destinies.
But what if the legend of Munch is nothing but a legend, after all?
Full of friendship, family, and the everyday magic and adventure that readers of Savvy and A Snicker of Magic love, Cassie Beasley’s newest middle grade book is another crowd-pleasing heart-warmer—perfect for reading by yourself, or sharing with someone you love.
Publication Date: 08/29/17
Age Level: 8 - 12
Genre: Fiction

Synopsis: In this epic new adventure series that "is sure to keep lovers of Rick Riordan running to the shelves" Sam London is recruited by the Department of Mythical Wildlife and sent on a covert mission when the secret that legendary animals are real is in danger of being exposed (School Library Journal)!
Haunted by a dream of a mythical gryphon, Sam London uncovers an ancient secret that will change the way he sees the world forever. Recruited by Dr. Vance Vantana, an eccentric zoologist and park ranger sent by the government, Sam is whisked away on an adventure that takes him to the farthest reaches of the globe. Along this journey, Sam learns an incredible truth: mythical creatures are real and living among us in our national parks. A special department in the U.S. government ensures that their existence remains hidden.
But Sam’s dream is an omen that the secret may now be in danger. Someone seeks the power to expose these creatures and overthrow humankind—and that power can only be found in a magical talisman known as the gryphon’s claw.
"A death-defying, globe-spanning adventure, packed with creatures out of folklore and myth....[Guardians of the Gryphon's Claw is] a solid series opener and debut for Gallicano, who stocks his story with engaging characters, human, and otherwise."-Publishers Weekly
“So original and exciting. This is the best fantasy-adventure novel I have read in some time.”—Martin Olson, New York Times bestselling author of The Adventure Time Encyclopaedia
Haunted by a dream of a mythical gryphon, Sam London uncovers an ancient secret that will change the way he sees the world forever. Recruited by Dr. Vance Vantana, an eccentric zoologist and park ranger sent by the government, Sam is whisked away on an adventure that takes him to the farthest reaches of the globe. Along this journey, Sam learns an incredible truth: mythical creatures are real and living among us in our national parks. A special department in the U.S. government ensures that their existence remains hidden.
But Sam’s dream is an omen that the secret may now be in danger. Someone seeks the power to expose these creatures and overthrow humankind—and that power can only be found in a magical talisman known as the gryphon’s claw.
"A death-defying, globe-spanning adventure, packed with creatures out of folklore and myth....[Guardians of the Gryphon's Claw is] a solid series opener and debut for Gallicano, who stocks his story with engaging characters, human, and otherwise."-Publishers Weekly
“So original and exciting. This is the best fantasy-adventure novel I have read in some time.”—Martin Olson, New York Times bestselling author of The Adventure Time Encyclopaedia
Publication Date: 08/29/17
Age Level: 8 - 12
Genre: Fiction

Synopsis: “An excellent addition to middle grade shelves, with a differently-abled main character that readers will root for.” —School Library Journal
“Vaught makes Max the brash, bold star of the book, exchanging stereotypes and sympathy cards for a well-drawn character whose disability is part of who she is but not her complete identity; hopefully Max will roll ahead as the advance guard of a literary cadre.” —BCCB
Parents’ Choice Recommended
It’s going to take more than a knack for electronics and a supercharged wheelchair for twelve-year-old Max to investigate a haunted mansion in Edgar Award–winning author Susan Vaught’s latest middle grade mystery.
Max has always been a whiz with electronics (just take a look at her turbo-charged wheelchair). But when a hacker starts a slanderous Facebook page for her grandpa, Max isn’t sure she has the skills to take him down. The messages grow increasingly sinister, and Max fears that this is more than just a bad joke. Here’s the thing: Max has grown up in the shadow of Thornwood Manor, an abandoned mansion that is rumored to be haunted by its original owner, Hargrove Thornwood. It is said that his ghost may be biding his time until he can exact revenge on the town of Blue Creek. Why? Well, it’s complicated. To call him a jerk would be an understatement. When the hacking escalates, suddenly it looks to Max like this could really be Thornwood’s Revenge. If it is, these messages are just the beginning—and the town could be in danger.
“Vaught makes Max the brash, bold star of the book, exchanging stereotypes and sympathy cards for a well-drawn character whose disability is part of who she is but not her complete identity; hopefully Max will roll ahead as the advance guard of a literary cadre.” —BCCB
Parents’ Choice Recommended
It’s going to take more than a knack for electronics and a supercharged wheelchair for twelve-year-old Max to investigate a haunted mansion in Edgar Award–winning author Susan Vaught’s latest middle grade mystery.
Max has always been a whiz with electronics (just take a look at her turbo-charged wheelchair). But when a hacker starts a slanderous Facebook page for her grandpa, Max isn’t sure she has the skills to take him down. The messages grow increasingly sinister, and Max fears that this is more than just a bad joke. Here’s the thing: Max has grown up in the shadow of Thornwood Manor, an abandoned mansion that is rumored to be haunted by its original owner, Hargrove Thornwood. It is said that his ghost may be biding his time until he can exact revenge on the town of Blue Creek. Why? Well, it’s complicated. To call him a jerk would be an understatement. When the hacking escalates, suddenly it looks to Max like this could really be Thornwood’s Revenge. If it is, these messages are just the beginning—and the town could be in danger.
Publication Date: 08/29/17
Age Level: 8 - 12
Genre: Fiction

Synopsis: “Kristi Wientge deftly captures the turmoil of adolescence.” —Us Weekly
Debut author Kristi Wientge tackles the uncomfortable—but all too relatable—subject of female body hair and self-esteem with this sweet and charming novel in the tradition of Judy Blume.
Karma Khullar is about to start middle school, and she is super nervous. Not just because it seems like her best friend has found a newer, blonder best friend. Or the fact that her home life is shaken up by the death of her dadima. Or even that her dad is the new stay-at-home parent, leading her mother to spend most of her time at work. But because she’s realized that she has seventeen hairs that have formed a mustache on her upper lip.
With everyone around her focused on other things, Karma is left to figure out what to make of her terrifyingly hairy surprise all on her own.
Debut author Kristi Wientge tackles the uncomfortable—but all too relatable—subject of female body hair and self-esteem with this sweet and charming novel in the tradition of Judy Blume.
Karma Khullar is about to start middle school, and she is super nervous. Not just because it seems like her best friend has found a newer, blonder best friend. Or the fact that her home life is shaken up by the death of her dadima. Or even that her dad is the new stay-at-home parent, leading her mother to spend most of her time at work. But because she’s realized that she has seventeen hairs that have formed a mustache on her upper lip.
With everyone around her focused on other things, Karma is left to figure out what to make of her terrifyingly hairy surprise all on her own.
Publication Date: 08/15/17
Age Level: 8 - 12
Genre: Fiction