
Sara Starbright has exactly that problem. Being eleven is hard enough, but not having anyone to confide in is even harder. What's the point in getting to know someone if you already know everything about them? Sure, Sara's single mom tries her best to understand her daughter, but making ends meet is about all she seems to have time for these days. And Sara has bigger problems on the way too, problems that even she can't see coming, for having all the answers is nice, but asking the right questions is the real talent.
Sara Starbright has the most important gift the universe has ever given, and all manner of creatures from all realms of the imagination want to take it for themselves. What can one small girl do to protect herself from the deadliest and most impressive force creation has ever amassed? Yet in her darkest hour, Sara may have just met the one person in the entire universe capable of being her friend. Stifled and stunted in the deepest inner chambers of the Fish Man's worldship prison colony, a boy named Jonathan Wheeler lies in a state of suspended animation. Through an unlikely twist of fate, he has found himself in the body of an ever-growing and ever-changing monster, the Chimera. With boundless energy and strength at his command, all he needs is the right bit of knowledge to get himself out of his cell and to freedom.
As they escape from one world to the next, Sara and Jonathan find that together they make a pretty good team. But when you can't trust anyone, and when the universe turns out to be quite a bit bigger than you could have ever imagined, who can you count on to guide you towards somewhere you actually want to be?
Meow.



Big Audrey is a girl . . .
with cat’s whiskers . . .
and sort of cat’s eyes.
But, is there an other cat-whiskered, sort of cat-eyed girl?
Big Audrey waves goodbye to her friends Iggy and Neddie, Seamus, and Crazy Wig, in Los Angeles and hitches a ride with bongo-playing-while-driving Marlon Brando across the country to Poughkeepsie, New York, city of mystery. She finds she has questions needing answers—and a bit of inter-plane-of-existence traveling to do.
Big Audrey and her telepathic friend Molly zigzag off on an incredibly strange and kooky adventure, and solve the mystery of the cat-whiskered doppelganger.

Twig is a talented Dreamer. Sometimes she has spirit dreams―dreams that come true. But her mother has always discouraged Twig from exploring her powers for fear that they would turn her strange, like the reclusive witch-woman Cobia.
When Twig begins to have nightmares about a green light exploding from the sky and causing widespread destruction, she must find the courage to defy her mother and learn to become a Spirit Dreamer. Helping Twig on her quest are her best friend, Greyhawk, and Screech Owl, a shaman who has been banished from the village. Together, they must persuade their people to leave the land of their ancestors and journey to the mysterious Duskland, far from only home they've ever known. Can Twig convince the Elders that she is a true Spirit Dreamer―before it's too late?

Lina and Doon escaped the dying city of Ember and led their people to the town of Sparks. But they soon discover that winter is harsh aboveground. When Doon finds a book with torn pages that hints at a mysterious device from the Builders, it doesn’t take much for him to convince Lina to join him for one last adventure in the city of Ember. But what—and who—will they find when they return?
Praise for the City of Ember books:
Nominated to 28 State Award Lists!
An American Library Association Notable Children’s Book
A New York Public Library 100 Titles for Reading and Sharing Selection
A Kirkus Reviews Editors’ Choice
A Child Magazine Best Children’s Book
A Mark Twain Award Winner
A William Allen White Children’s Book Award Winner
“A realistic post-apocalyptic world. DuPrau’s book leaves Doon and Lina on the verge of undiscovered country and readers wanting more.” —USA Today
“An electric debut.” —Publishers Weekly, Starred
“While Ember is colorless and dark, the book itself is rich with description.” —VOYA, Starred
“A harrowing journey into the unknown, and cryptic messages for readers to decipher.” —Kirkus Reviews, Starred

You just can't keep a good girl down . . . unless you use the proper methods.
Piper McCloud can fly. Just like that. Easy as pie.
Sure, she hasn't mastered reverse propulsion and her turns are kind of sloppy, but she's real good at loop-the-loops.
Problem is, the good folk of Lowland County are afraid of Piper. And her ma's at her wit's end. So it seems only fitting that she leave her parents' farm to attend a top-secret, maximum-security school for kids with exceptional abilities.
School is great at first with a bunch of new friends whose skills range from super-strength to super-genius. (Plus all the homemade apple pie she can eat!) But Piper is special, even among the special. And there are consequences.
Consequences too dire to talk about. Too crazy to consider. And too dangerous to ignore.
At turns exhilarating and terrifying, Victoria Forester's debut novel has been praised by Stephenie Meyer, author of the Twilight saga, as "the oddest/sweetest mix of Little House on the Prairie and X-Men...Prepare to have your heart warmed." The Girl Who Could Fly is an unforgettable story of defiance and courage about an irrepressible heroine who can, who will, who must . . . fly.
This title has Common Core connections.
Praise for Victoria Forester and The Girl Who Could Fly:
"It's the oddest/sweetest mix of Little House on the Prairie and X-Men. I was smiling the whole time (except for the part where I cried). I gave it to my mom, and I'm reading it to my kids―it's absolutely multigenerational. Prepare to have your heart warmed." Stephenie Meyer, author of the Twilight saga
"In this terrific debut novel, readers meet Piper McCloud, the late-in-life daughter of farmers...The story soars, just like Piper, with enough loop-de-loops to keep kids uncertain about what will come next....Best of all are the book's strong, lightly wrapped messages about friendship and authenticity and the difference between doing well and doing good."--Booklist, Starred Review
"Forester's disparate settings (down-home farm and futuristic ice-bunker institute) are unified by the rock-solid point of view and unpretentious diction… any child who has felt different will take strength from Piper's fight to be herself against the tide of family, church, and society."--The Horn Book Review
The Girl Who Could Fly is a 2009 Bank Street - Best Children's Book of the Year.

Did you know that there’s a Magic Tree House book for every kid?
Magic Tree House: Adventures with Jack and Annie, perfect for readers who are just beginning chapter books
Merlin Missions: More challenging adventures for the experienced reader
Super Edition: A longer and more dangerous adventure
Fact Trackers: Nonfiction companions to your favorite Magic Tree House adventures
Have more fun with Jack and Annie at MagicTreeHouse.com!

Jace, a high-wire acrobat in a traveling circus, thought he knew the thrill of adventure. But when he meets Belen, a strange girl with no memory of her past, he soon discovers how much more adventure--and danger--awaits him. Not long after Belen joins the circus, a wizard arrives and stops the show--not by magic, but by accusation. Belen is not human, he says: she is a shapeshifting dragon, who destroyed a nearby town. As Jace and Belen set off in a race against time to clear Belen's name and recover her memory, mysterious forces conspire to throw them off track. Can Jace learn to fly through the air with the greatest of ease--on the back of a dragon--before time runs out?
In the next installment of R.D. Henham's series inspired by The New York Times best-seller A Practical Guide to Dragons, a new hero polishes the tarnished reputation of a noble silver dragon.

The creatures of Porthleven are suffering from a mysterious illness that looks like Febra lupi, the curse of the Romany wolves, which has no known cure. The dashing apothecary fox Penhaligon must find a cure or risk losing everyone he holds dear!
Penhaligon uncovers a fragment of parchment that just might be a recipe for a cure—and it includes ingredients found only on the haunted Howling Island. But the obstacles Penhaligon must face on his quest for the cure make ghosts seem friendly: Pirates! Sea serpents! Double-crossing ferrets! Can Penhaligon make it back in time to save his village?

Ten-year-old Nathan Abercrombie is having a really bad day. First, Shawna Lanchester, the prettiest girl in his class, doesn't invite him to her party. Then he gets picked last in gym class. Things couldn't get any worse…until he gets doused with an experimental serum that turns him into a half-dead zombie!
Nathan soon discovers that being half dead isn't all bad. He doesn't need any sleep, so he can stay up all night and play games online. He doesn't feel any pain, so there's no need to worry about Rodney the bully anymore. Still, Nathan would rather be human. Will he find a cure? Or will Nathan be half-dead forever?
Fans of David Lubar's popular Weenies short story collections―which have sold more than one million copies―will love My Rotten Life, the first of a series of hilariously rotten adventures starring Nathan Abercrombie, Accidental Zombie.



Old as dirt,
dirty as dirt.
Ugly as sin,
mean as sin.
Don’t let the old witch catch you!
Could Isabelle have been stolen by the old witch of the woods, or has she lost her memory as the result of an accident? And what about the baby the witch stole right before the villagers attacked? Did either the witch or the baby survive the fire the villagers set?
"Isabelle heard no sound beyond the faintest shivering of leaves in a gentle breeze. No sound of pursuit. But surely something was wrong, or she would know who and where she was. So she resumed running. But it wasn’t as effortless as before. Her worry weighed her down as she tried to list the things she knew—and found the list of things she didn't know longer by far."


Barely one day after fulfilling his second mission for King Vandemere as Royal Reporter of the land of Serendair, young Charles Magnus Ven Polypheme—known as Ven—is off on another adventure. To keep them safe from the wrath of the Thief Queen, whose rage at their escape from the Gated City knows no bounds, the king sends Ven and his friends on an important mission.
Their journey takes them across a wondrous land filled with marvels—and danger. For the mission the king entrusts to Ven is a delicate one: to discover the cause of a dispute between two warring kingdoms—and the answer leads Ven straight into the lair of a very angry dragon….
Fans of The Floating Island and The Thief Queen’s Daughter—both chosen as Book Sense Children’s Picks—will love this third enchanting adventure in The Lost Journals of Ven Polypheme series by bestselling author Elizabeth Haydon.