Emiline is a well-known mousekeeper who has always wanted to go to sea. She gets the opportunity almost by accident while visiting the docks. She volunteers to capture a Sharpclaw Mouse onboard privateer Devlin Drewshank's ship, and he asks her to stay on as his own mousehunter. On their quest to capture the pirate Mousebeard, they encounter fearsome storms, giants, an eccentric forgetful inventor, one near hanging, and all manner of mice. Will Emiline ever be normal again?
Jared Millhouse is spending the summer in Lone Jack, Missouri when he encounters the ghost of a long-dead innkeeper in the woods behind right field. Soon other ghosts and groups of ghosts begin to make their presence felt. First comes the innkeeper. Next, a gang of ball-and- chain wielding slaves appear. Hot on their heels are two- headed Indian ghosts. And then, there are the soldiers, reliving the battle of Lone Jack, exactly as it happened in 1862. They all demand "the key".