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The Whisperer
Fiona McIntosh
Synopsis:

In this adventurous retelling of The Prince and the Pauper, the lives of a runaway royal and a carnival worker become intertwined as each is compelled to fight for his life and family. Fans of The Sixty-Eight Rooms and Ophelia and the Marvelous Boy won’t want to miss this.
 
Lute is a prince, next in line to the throne. Griff is a poor carnival worker who does the heavy lifting while the malevolent ringmaster orders him about. But there’s something special about Griff: he can hear the thoughts of everyone around him. And one day, he begins to connect with Lute’s mind, even though they’ve never met and are miles apart.

When Lute must run for his very life, Griff may be the only one who can help him. In a journey over land and sea, these heroes battle deadly foes and make unlikely allies, including a host of magical creatures and their caretaker, a bitter old dwarf, and a mysterious lady pirate. When the boys finally come together, they will learn they are connected in ways they could never have imagined, ways that may save them—or cost them both their lives.




From the Hardcover edition.
Publication Date:
Age Level: 8 - 12
Genre: Adventure
The Wind
Matthew Janeski
Synopsis: Kieran Quinn’s cousin is dead. They found him out in the woods, not a scratch on him. Then things got really weird. A creepy FBI agent is following Kieran around town in a minivan. He’s stumbled upon an odd, not-so-abandoned house in the forest. And his new friends, a quartet of octogenarians who live in the basement of a tiny house on Church Street, are telling stories unlike any he’s heard before.

The sudden death of 12-year-old Kieran’s cousin Michael is the first in a string of perplexing events that forces Kieran to remap his inner and outer worlds. Soon after Michael’s funeral, Kieran befriends the residents of a pair of extraordinary houses who begin to weave an unbelievable story about the true nature of the universe. Spurred on by his desire to find answers about Michael’s death, Kieran ranges over the humid suburban landscape, all the while evading an unfriendly FBI agent whose work may involve a lot more than he lets on. As the line between what is real and what is not becomes a blur, Kieran is propelled ever closer to the scene of Michael’s death. Too close, in fact.
Publication Date:
Age Level: 8 - 12
Genre: Adventure
Flying Mutant Zombie Rats
Elayne Griffith, Kat de Falla
Synopsis: Summer vacation is almost here! And Pea O'Neil is stoked to try out the new local BMX track which is finally open. He and his gang of friends can ride all summer long!

But when Pea tries a back flip, he unwittingly opens a portal to another dimension and hordes of flying mutant zombie rats are unleashed upon the city. With the help of an otherworldly talking cat sent to help prevent the demise of humankind, Pea and his friends must hunt down the hungry mutants and send them back before the portal closes.

But when the zombie rats attack a neighbor man, the boys have to enlist the help of a graveyard looney and the city's stray cats. With time running out, Pea and his gang track the monsters to the city's sewer system. But in the city sewer of Milwaukee, Wisconsin, it’s eat…or get eaten.
Publication Date:
Age Level: 8 - 12
Genre: Adventure
The Scorpion Rules
Synopsis: The children of world leaders are held hostage in an attempt to keep the peace in this “slyly humorous, starkly thought-provoking” (Kirkus Reviews, starred review) novel.

Greta is a Duchess and a Crown Princess. She is also a Child of Peace, a hostage held by the de facto ruler of the world, the great Artificial Intelligence, Talis. This is how the game is played: if you want to rule, you must give one of your children as a hostage. Start a war and your hostage dies.

The system has worked for centuries. Parents don’t want to see their children murdered.

Greta will be free if she can make it to her eighteenth birthday. Until then she is prepared to die with dignity, if necessary. But everything changes when Elian arrives at the Precepture. He’s a hostage from a new American alliance, and he defies the machines that control every part of their lives—and is severely punished for it. His rebellion opens Greta’s eyes to the brutality of the rules they live under, and to the subtle resistance of her companions. And Greta discovers her own quiet power.

Then Elian’s country declares war on Greta’s and invades the prefecture, taking the hostages hostage. Now the great Talis is furious, and coming himself to deliver punishment. Which surely means that Greta and Elian will be killed...unless Greta can think of a way to break all the rules.
Publication Date:
Age Level: 12 and up
Genre: Adventure
White Ghost and the Poison Arrow
Kellie Steele, Kellie Steele
Synopsis: Arella is an outcast in her tribe, white skinned and silver haired, bright purple eyes and a strong will, while the others are dark skinned and passive. She longs to be free of the chains of society, but does not realize the dangers of this. Arella will soon come to find that the real world is not so easy to live with... When she starts finding animals in the forest poisoned by arrows, she knows she must do something, but what? Will she find who is doing it? And will she be able to stop them without losing her own life...?

'The auron cat stands in front of Arella, big yellow eyes looking up at her and huffs. She is within touching distance, yet Arella no longer fears her. Arella drops to her knees and the auron cat is now taller than her. She looks the great cat in the eyes, and the cat stares back at her. Arella extends her right hand towards to cat. She pulls back slightly, looking at the hand, the presses her face into it, closes her eyes and relaxes. A flood of feeling pass through Arella. Her first though is that this is amazing. The power this cat possess is immense, and Arella can feel all of her strength and power in that one touch, but she is saddened by the knowledge the she will need to end the life of the beautiful creature. The cat seems to know this fact, and her eyes fix of the hilt of the dagger in Arella’s boot, then looks Arella in the eyes again. “You know I don’t want to do this right?” Arella says to the great cat. She just stares at Arella and purrs. Her purr is broken and stuttered. Tears begin to form in Arella’s eyes. “But what about your kitten?” Arella asks. The auron cat presses her face into Arella’s hand and something strange happens. Arella closes her eyes and an image appears in the blackness. Arella is holding the kitten in her arms and walking back through the forest towards her tree house. The image then changes and Arella is walking through the woods with that same kitten, except now the kitten is not a kitten but a full grown auron. When Arella comes out of the semi-dream the cat inflicted on her, she is breathless and dizzy. “You want me to look after him? Help him grow up?” Arella is confused. “But why me?” The cat does not answer, she only looks at the dagger with intent. A tear falls from Arella’s eye, wetting her cheek and falling to the ground. “I don’t know how to do this.” Arella’s voice breaks as she talks. The great auron cat seems to answer this question for her. She lies herself on the ground on her side and purrs softly.
Arella takes the bloodglass dagger in her shaking hand, aims it at the auron cats chest and pauses. She takes one last look into the eyes of the cat and with tears clouding her vision, drives it into her heart. The cat winces with the pain, takes one last breath then passes away. Arella pulls the dagger from her dead body, drops it on the floor and weeps for the life she has just took.'
Publication Date:
Age Level: 12 and up
Genre: Adventure
The Glass Ceiling
Julie LaVoie
Synopsis: Darkness can hide in the brightest of places...

Pickaxes, grime, and watery oatmeal are all sixteen-year-old Heart has ever known. Growing up in the tunnels, the only breaks in her muscle-aching monotony are the numerous nights spent cramped in a metal box. Stupid runaway mouth. But when strange visions and a hidden map hint there's more to life than she's been led to believe -- boys being one of them -- only one thing weighs on her mind. Escape.

Yet freedom is a tease. Heart merely trades her small prison for a larger one -- a transparent dome controlled by the Guardian, an aging leader bent on creating a genetically perfect race. Heart's birthmark on her shoulder? An abomination that carries a lifetime sentence of slavery for females.

Refusing to let a glass ceiling deter her, Heart searches for a way out of the dome. But unraveling the Guardian's secrets is a risky endeavor. Human skulls atop crude sticks serve as a warning: treason is punishable by death. When her new friends are captured, and escape is just an arm's reach away, Heart must decide. Take the freedom she so desperately wants or save her friends' lives?

*For mature audiences over 16
Publication Date:
Age Level: Mature Young Adult
Genre: Adventure
West to Grande Portage
Joan Donaldson-Yarmey
Synopsis: On his sixteenth birthday Phillipe Chabot is told that his brother-in-law has hired him to be a voyageur. He will be paddling west from Montreal to Grade Portage to trade supplies with the Indians for furs. He is overjoyed and receives all the appropriate clothing from his family as birthday gifts, even a tobacco pouch.
As the loaded canoe brigade gets ready to leave, his cousin, Jeanne, accepts the proposal of marriage yelled at her by the clerk who is going along to keep track of the trading.

Unfortunately, disaster strikes the brigade as the men paddle the rivers, make their portages, and get onto the sometimes violent and unforgiving Lake Superior. In Montreal, the city is ravished by a fire and many people die.
Publication Date:
Age Level: 12 and up
Genre: Adventure
Liberty Frye and the Sails of Fate (series, Book Two)
Synopsis: On the morning of her eleventh birthday, nothing feels particularly celebratory to Liberty Frye. As if being a witch in training isn’t confusing enough, her mother’s mysterious illness has grown worse overnight and her best-friend-turned-foster-sister Ginny is driving her crazy.

Then there’s the matter of the new invention that Uncle Frank has brought to her surprise party. When her freaky powers accidentally activate it, Libby and her unsuspecting party guests are transported into an ocean of darkness. Literally. Soon, they’re running – or rather, sailing – for their lives, chasing after clues while dodging angry islanders and makeshift spells gone awry.

If they have any hope of finding their way home, Libby knows she must confront the dark forces bent on deciding their future. But what she doesn’t know is … how?
Publication Date:
Age Level: 8 - 12
Genre: Adventure
The Secret of Sinbad's Cave
Brydie Walker Bain
Synopsis: In the remote jungle of New Zealand, an old man waits. Some say he is a wizard. Others believe him to be cursed. Abraham lifts his head and watches the sky. It is almost time.

In her lair far away, Drake pours over ancient charts. The McGuire Cache, full of the world's secrets, is close. She drums her fingers on the desk. Her teams have been dispatched to Waitomo Caves to find the cache and the Sinbad treasure. She smiles. Let the old man try and stop her now.

In the high country above Waitomo, a weary farmer sits down with his three children and breaks the news that's been coming for months. The family farm is broke and going on the market.

Nat, Jack and Kathleen stare at their Dad. The world of Nat Sheppard, almost 14, turns upside down. Her little sister climbs onto the roof to see the view one last time and crashes into the attic, discovering a secret room. Inside is an unopened letter to Nat's great, great grandmother, a copy of Sinbad the Sailor, and two cave maps with clues to an ancient treasure.

Drake looks up suddenly. Something's different.

Abraham stands. Finally, the wheels are in motion.

It doesn't look good for Nat and her friends when they're pitted against Drake's gang of ruthless treasure hunters. Abraham has magic and history on his side, but will that be enough?

The Secret of Sinbad's Cave is a non-stop adventure through a mythical imagining of New Zealand history.

Publication Date:
Age Level: 8 - 12
Genre: Adventure
The Kura
Mary Patterson Thornburg
Synopsis: Alyssha promised her father she wouldn't return to Bandor, and for six years she has kept that promise. But the hit-and-run victim she found dying on a Granville street was a man she met in that other world, and his family won't know what happened to him unless she goes back to tell them. She really has no choice, has she?
And the other dead man, the body lying in a willow grove near the road to Bandor Gan... Finding him there was just a terrible coincidence, wasn't it?
Alyssha fervently hopes so. Yes, six years ago Bandor had troubles – cruel and repressive laws, workers exploited in the city's woolen mills and the northern mines. Growing pains of the budding industrial revolution. Some people were angry, ready to fight. But these problems seem smaller and easier to solve, somehow, than the problems she's left behind. Bandor is cleaner, kinder, more peaceful, more right, than the frantic world she inherited in 21st Century America.
Anyway, the problems aren't hers to solve. There's so much country here that these troubles don't touch. She'll go to the nomadic village where her friends are, where she was happy all those years ago. She'll study with the old kura, learning to be a teacher, a healer. Her life will mean more, here among these cheerful, pleasant people, than it would mean in Granville. She'll find her home here, and she'll be content.
And, as in a fairy tale, there'll be a happy ending. She and Kardl loved each other back then, when they were children. Now they're grown up, and the daydreams that sustained her in Granville will come true at last. Kardl will be here, waiting for her, as she's waited all these years for him…
Won't he?
Publication Date:
Age Level: Mature Young Adult
Genre: Adventure
Kingdom's End
Charles D. Blanchard
Synopsis: The rats made their massive colony inside the ruins of an abandoned motion picture palace, where for thirty long dark years, the aged blind leader ruled over them. A beloved figure held in high regard, he ruled with patience understanding justice and love. The new ruler of the colony offered little patience towards his subjects, and his punishments were harsh. As he conspired with determination to reach the top, it was all in vain, as forces worked against him to remove him from power and end his wretchedness. KINGDOM’S END is an extraordinary tale of courage and survival as seen through the eyes of the leading characters who are all rodents. This story is of their struggle to survive in an urban landscape where there is conflict at every turn and living in fear is part of their existence. The story reaches its harrowing climax when the colony must decide on life or death.
Publication Date:
Age Level: Mature Young Adult
Genre: Adventure
Adam Undercover, The Consortium Directive (SERIES)
Synopsis: An unhackable global crime syndicate. An assassination order on a diplomat and his family. A government powerless to help.

The world is a small place when you're being hunted.

Adam and Emma are used to being the youngest agents in the Arcanum Trivindico. Remarkable gadgets, vehicles, and advanced training continue to hone their talents as undercover operatives. A pair of new classmates and an unsanctioned assignment bring questioned loyalties and sparks of romance. As they battle their way across a jungle on an unfamiliar continent, each of them will be pushed to the limit to survive… and complete the mission.

The Presidium Files (Book 1) available now. Look for the final episode (Book 3) in the trilogy coming late 2018.
Publication Date:
Age Level: 12 and up
Genre: Adventure
The Lazy Dog and the Quick Fox
Synopsis: Children will delight in this action maze adventure based on the English pangram, "The quick sly fox jumps over the lazy brown dog." This pangram is used as a basis for extrapolating the story plots in this book. Children can make choices on how they want the story to unfold. Emotional intelligence points are awarded based on their choices. Parents will appreciate the emotional intelligence score scale focusing on friendship at the end of the book. One good example of an action maze adventure was showcased in the movie "Big" with Tom Hanks as the leading star. There was a scene in a boardroom at MacMillan Toy Company where the adult Josh and Susan presented a proposal for a computerized version of an action maze adventure, a story format that has existed in paperback form in real life for ages prior to this movie's debut. It is ironic that the author has done the opposite, first by composing an action maze adventure in an online blog, and then converting it into a book.
Publication Date:
Age Level: 8 - 12
Genre: Adventure
The Nature of Gods: The Awakening (Series, #1)
Synopsis: When gods and goddesses abruptly overthrow Earth, humans are given two choices – worship or die. Desperate to survive, Olivia and her family devote their days to fulfilling the will of the gods. But the wrath of the gods is insatiable and unpredictable. With her hope crushed, Olivia is resigned to her bleak fate . . . until she meets Nature.
 
Immediately, Olivia knows this charismatic girl with color-changing eyes isn’t normal. Nature looks like a teenager yet she has the power to control the weather and converse with animals. Nature opens Olivia’s eyes to a hidden world that had always existed in harmony with her own. However, know-it-all butterflies and mystical creatures aren’t the only secrets revealed as Olivia discovers the dark plan of the gods.
 
When Nature decides to confront the gods, Olivia is catapulted to the forefront of humanity’s battle for survival. Olivia must rely on her courage, strength, and newfound gifts as she faces monster-infested pathways and ever-looming traps. But does she have enough courage or skill to battle brutal gods eager to rule the world and dole out punishment to anyone who defies them? Nature and the world depend on it.

The Nature of Gods is a fantasy adventure appropriate for tweens and middle grade readers.
Publication Date:
Age Level: 12 and up
Genre: Adventure
Jennifer Jones 1: Dark Turnings
Synopsis: Jennifer Jones: Dark Turnings

Some doors should not be opened.
Some roads should not be crossed.
Some mistakes cannot be undone ...
And sometimes, there is no turning back.

Jennifer Jones is an ordinary young woman. But sometimes, extraordinary things happen to ordinary people.

When Jennifer and her friends are flung into a world they do not understand, they accidentally release an ancient demon, a monster of vast cunning, malice and power. Imprisoned for 1,000 years, it is now free to wreak a terrifying vengeance.

Determined to undo the harm they have caused, Jennifer and her friends follow it into corridors connecting countless worlds and times, and from there, into a gentle world of trees and mountains, sunlight and springs. They are all that stands between a peaceful people and a destroyer of worlds.

Jennifer and her friends are courageous, creative and loyal. But can courage and loyalty be enough against a power so dark, and so full of hate?

Evil is real. So are innocence and courage. Light stands against darkness in a battle for life.

Jennifer Jones: Dark Turnings is a young adults’ fantasy adventure in the tradition of the Hobbit and the Chronicles of Narnia
Publication Date:
Age Level: 12 and up
Genre: Adventure
Invasion of the Ortaks: The Knight (Book 1)
Synopsis: Believe in yourself, and your world of dreams and fantasy!Book 1 in the Esthophia SagasOver the peaceful lands of Esthopia, looms a dark threat of war, as the story of the Invasion of the Ortaks begins with this book, The Knight!It will keep you sitting on your edge of your seat in suspense, from the first page to the last, leaving you craving for more!Come with us into this great world!  Meet the princesses, the kings, and the elves, as they fight the evil in great battles!Read about tremendous battle scenes and romantic moments, as the invading army plunder the lands of Esthopia!    
Publication Date:
Age Level: 12 and up
Genre: Adventure

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