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The Living
Matt de la Peña
Newbery Award-winning author Matt de la Peña's The Living is "a rare thing: a plot-driven YA with characters worthy of a John Green novel.” [Entertainment Weekly, A-] Shy takes the summer job to make some money. A few months on a luxury cruise liner--how bad can it be? Bikinis, free food, maybe even a girl or two . . . every cruise has a fresh crop of passengers, after all. He'll rake in the tips and be able to help his mom and sister out with the bills. But then, an earthquake more massive than any ever recorded hits California and Shy's life is changed forever. The earthquake is only the beginning. Twenty-four hours and a catastrophic chain of events later, Shy is lost at sea, fighting to survive--and stuck with her. She's blond and she's rich, and never in her life would she have dreamed she'd be adrift in the Pacific Ocean, surrounded by death and completely dependent on a guy like Shy. And Shy hasn't even faced the worst yet. Look for the thrilling sequel, The Hunted, in bookstores now!Praise for The Living: “De la Peña has created a rare thing: a plot-driven YA with characters worthy of a John Green novel.”-Entertainment Weekly, A- “Action is first and foremost. . . . De la Peña can uncork delicate but vivid scenes.” —The New York Times “[The Living] is special because of its extraordinary protagonist, Shy, who I haven’t been able to shake from my mind in the weeks since I read the book.”-John Green, author of The Fault in Our Stars"There's no way to classify The Living. It's everything I love mixed into one fantastic, relentless, action-packed story. As always with Matt, the characters are the best part. So real. I loved this book."-James Dashner, #1 New York Times bestselling author of the Maze Runner series[STAR] "An addictive page-turner and character-driven literary novel with broad appeal for fans of both."-Kirkus Reviews, Starred[STAR] "An excellent, enthralling ride...a great read for those looking for adventure and survival stories."-VOYA, StarredA Pura Belpré Author Honor Award WinnerAn ALSC Notable Children's Book Pick
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Scripted
Maya Rock
Reality TV has a dark future in this thought-provoking thrillerTo the people suffering on the war-torn mainland, Bliss Island seems like an idyllic place. And it is: except for the fact that the island is a set, and the islanders’ lives are a performance. They’re the stars of a hit TV show, Blissful Days—Characters are adored by mainland viewers, yet in constant danger of being cut if their ratings dip too low. And no one really knows what happens to cut Characters.Nettie Starling knows she’s been given the chance of a lifetime when a producer offers suggestions to help her improve her mediocre ratings—especially when those suggestions involve making a move on the boy she’s been in love with for years. But she'll soon have to decide how far she's willing to go to keep the cameras fixed on her. . . especially when she learns what could happen to her if she doesn't.
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Seraphina
Rachel Hartman
Lyrical, imaginative, and wholly original, this New York Times bestseller with 8 starred reviews is not to be missed. Rachel Hartman’s award-winning debut will have you looking at dragons as you’ve never imagined them before… Seraphina is a half-dragon, descended from a dragon mother who took human form and a father who has no particular fondness for Seraphina’s kind. Not that anyone else does either. Hers is a world where dragons and humans live and work side by side—but below the surface, tensions and hostilities are on the rise. Seraphina guards her true self with all of her being, but when a member of the royal family is brutally murdered, she’s suddenly thrust into the spotlight, drawn into the investigation alongside the dangerously perceptive Prince Lucian. As the two uncover a sinister plot to destroy the wavering peace of the kingdom, Seraphina’s struggle to protect her secret becomes increasingly difficult . . . and its discovery could mean her very life. "Will appeal to both fans of Christopher Paolini’s Eragon series and Robin McKinley’s The Hero and the Crown."—Entertainment Weekly “[A] lush, intricately plotted fantasy.”—The Washington Post "Beautifully written. Some of the most interesting dragons I've read."—Christopher Paolini, New York Times bestselling author of Eragon Meet Seraphina’s sister, Tess, in Rachel Hartman’s brand new fantasy adventure, Tess of the Road.
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Sired by Stone
It has been a time for rebuilding in Geyser, but rumors of a coming attack from the Odium band of cutthroat pirates are looming. Clyde, Nevele, Flam, and Rohm must strike out separately to find a way to stop them before it's too late. Nevele scours the dark alleys of Adeshka's neon-lit streets, paying for information from Odium defectors, and what she learns from one is terrifying--the gang has three days before the Odium attack Geyser. Their goal: to get at the deposit of wendal stone under the city and use it to create an army of fabrick weavers, which would make the Odium the biggest threat the planet Gleese has ever seen. What makes the threat so frightening isn't just an attack from the Odium--it's why.
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The Confounding Case of the Climate Crisis
With time travel and mysteries that need solving, the Galactic Academy of Science (G.A.S.) series instructs readers on how to think like scientists. Under the guidance of a Dude or Dudette from the future, the middle school characters are faced with treacherous, present-day crimes that require a historical knowledge of science in order to be solved. From investigating problems to analyzing data and constructing explanations and solutions, this series blends elements of sci-fi with educational methods that distill the key thinking habits of scientists and engineers. An adventure that investigates the causes and consequences of climate change Something strange is going on during Anita and Benson’s field trip to a greenhouse as their guide is making wild claims about carbon dioxide and their science teacher, Mr. Fazmel, has mysteriously disappeared. That’s when Quarkum Phonon, a Dude from the future, sends Anita and Benson on a Galactic Academy of Science mission to learn about the origins of climate change and the ways communities around the world are dealing with its impact. With stops around the world—from a Hawaiian volcano to Greenland and Geneva—Anita and Benson sift through the evidence for climate change. On their return home, the students face the question: what can a couple of kids do to reduce CO2 emissions and slow down climate change? A portion of all profits from this book will go to support local projects helping people in the developing world adapt to climate change.
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The Cryptic Case of the Coded Fair
With time travel and mysteries that need solving, the Galactic Academy of Science (G.A.S.) series instructs readers on how to think like scientists. Under the guidance of a Dude or Dudette from the future, the middle school characters are faced with treacherous, present-day crimes that require a historical knowledge of science in order to be solved. From investigating problems to analyzing data and constructing explanations and solutions, this series blends elements of sci-fi with educational methods that distill the key thinking habits of scientists and engineers. Learn to create and crack codes in this latest G.A.S. installment Dr. G and his companions are using coded messages in a plot to corrupt the International Science Fair. Quarkum Phonon, a Dude from the future, calls on four middle school students for help. Benson and Anita work on their computers while two new G.A.S. recruits, Ella and Shomari, travel through time, facing kidnappers, thieves, and spies in their scramble to learn about codes and ciphers. Across two millennia and five countries, they meet Julius Caesar, Thomas Jefferson, Alan Turing, and others, while learning about substitution ciphers, frequency analysis, wheels, cylinders, book codes, the Verginère Table, the Enigma, and public and private keys. But will they break Dr. G’s code in time to save the science fair? A computer-based online extension that allows readers to create and decode their own secret messages is also included.
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The Perilous Case of the Zombie Potion
With time travel and mysteries that need solving, the Galactic Academy of Science (G.A.S.) series instructs readers on how to think like scientists. Under the guidance of a Dude or Dudette from the future, the middle school characters are faced with treacherous, present-day crimes that require a historical knowledge of science in order to be solved. From investigating problems to analyzing data and constructing explanations and solutions, this series blends elements of sci-fi with educational methods that distill the key thinking habits of scientists and engineers. Only the G.A.S. kids can stop an evil scientist who wants to enslave humans of the future When a corrupt Dude from the future threatens to harm Sam’s mother unless he steals a zombie potion from his scientist father, Clinton and Mae know they have to help. This time-traveling journey on the science and history of death takes the G.A.S. crew to China, Italy, Belgium, Haiti, New Guinea, Arizona, and Indonesia. Along the way, Sam faces his greatest fears and grows braver, but when disaster threatens his father’s research camp, can he figure out how to save his father, outwit the evil Dr. G, and turn the tables on the bullies who have been tormenting him?
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The Baffling Case of the Battered Brain
With time travel and mysteries that need solving, the Galactic Academy of Science (G.A.S.) series instructs readers on how to think like scientists. Under the guidance of a Dude or Dudette from the future, the middle school characters are faced with treacherous, present-day crimes that require a historical knowledge of science in order to be solved. From investigating problems to analyzing data and constructing explanations and solutions, this series blends elements of sci-fi with educational methods that distill the key thinking habits of scientists and engineers. Medical science combines with mystery in this G.A.S. adventure about concussions Is the awkward stranger taking bribes to throw games? When Clinton hits his head in the championship soccer game, the stranger gets him benched, and Clinton’s team loses. Determined to nail the bribe-taker, Clinton and Mae take on a new G.A.S. mission—a journey across three continents and 4,000 years to learn about concussion and the brain.
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Dinosaur Eggs and Blue Ribbons: Science Fairs Inside and Out
A personal look at science fairs from the varied perspectives of a successful participant, judge, policymaker, and science fair organization leader Dinosaur Eggs and Blue Ribbons takes young readers on a journey into adventure science as experienced by a young aspiring scientist who turned scientific inspiration into scientific success. The book is full of anecdotes and advice from the world of STEM education and contains practical advice about judging, display boards, and other preparations for the big science fair day. Throughout the text and appendix are examples of original, winning science fair materials as well as links to a wide variety of proprietary online resources which complement the text. In the end, the hardships are all worthwhile when you work alongside some of the top scientists in the field, make groundbreaking discoveries, and win big in the science fair and beyond!
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The Quest of Narrigh (The Other Worlds Book One)
THE OTHER WORLDS: where the realms of science-fiction and fantasy collide... Connor is playing an online computer game, The Quest of Narrigh, when without warning he finds himself in another world. He played the game well on his brother’s laptop. He defeated his enemies with his acts of defiance and bravery. Narrigh is now a reality. It is a world governed by magic, filled with hostile races, warring factions and ferocious beasts. In Narrigh, Connor is no ordinary boy. He discovers he possesses extraordinary powers, which he must learn to master if he wants to survive. But first, he must find his courage… The scientist, Skelos Dorm, has been exiled to Narrigh from his home planet, Odisiris, for carrying out unlawful experiments. Forced to work for the Narrigh government, he holds in his possession a great artefact that if wielded could disrupt the balance between Narrigh and Odisiris, and ultimately lead to their destruction. Skelos and Connor’s lives are about to become intertwined…