It's 2137, and a new Lord of Opium has come into power. Matt was once just a lowly clone, but after the events of The House of the Scorpion and the death of El Patron, he finds myself in a completely new and completely perilous situation. He has to gain the respect of all of El Patron's allies. He must protect the ecological biosphere in his land, and free the eejits from their zombielike trances. Not only that, but he must prevent the deaths of those he loves--including Maria. And above all, he must protect Opium, the largest land in the Dope Confederacy, without Tam Lin.
For Michael, the VirtNet isn't just a game. It's more than a dream, too--for him and countless others, the VirtNet is reality. Who could resist its endless dream worlds and epic fantastical situations; who would ever trade it for real life scenarios? Certainly not Michael and his friends. Not to mention, the VirtNet experience is made all the better when you can break the rules and hack your way to victory. But recent reports have surfaced, one about a mysterious terrorist that uses his hacking skills for a deadly plot against the entire VirtNet.
In the kingdom of Araluen, Will Treaty is a legend. Not only has he saved the lives of his mentor Halt and Skandian leader Erak, but he’s also stopped the evil lord Morgarath and the cult known as the Outsiders.
Imagine a world that stays only one temperature--freezing. Imagine cities full of ice, full of temptations like casinos and party grounds. Natasha Kestal knows this world well, but she wants out. The young blackjack dealer hires a suspicious but seductive mercenary named Ryan Wesson to help her gain passage to "the Blue", a so-called mythical paradise. As they journey across the sea, they are forced to confront the treacherous powers that threaten them.
What if, in a stunning change in history, the nuclear bomb had actually been dropped? What if mutually assured destruction had actually taken place? And what if your family had the only protection from it? When the bomb hits, Scott and his family descend down into their fallout shelter. But before they can shut the door, the neighbours who laughed at their construction of a shelter rush in. WIth not enough food nor space, they must survive for two weeks underground.