War World is a book about the TerraGen kids and their quest to save their parents from a hostile planet. Technology is developing at an extremely fast rate and startup companies are becoming overnight billionaires. One of those companies is called TerraGen, and they developed the world's first quantum computer. Unbeknownst to everyone, TerraGen has also made a device capable of making a wormhole to different planets, traveling light-years in seconds. Unfortunately, after TerraGen sends a team of scientists on an expedition, they are unable to open the wormhole back up.
All is Assuredly Well is a delightful story told from the point of view of a king and his partner. They wish to have a child, so they pray to the blue star to give them a baby princess. After praying many days, a strange thing occurs to the star and the King follows it on an allegorical journey to reach his daughter. It compiles the complexities of adopting into a neat and charming story for children. There are many obstacles on the King's journey, but the colorful backdrop shows the joy and determination of the King on his quest.
Written as a two act stage play, we follow the story of the souls of those who are buried at Westminster Cemetery. Westminster Cemetery is famous for being the final resting place for Edgar Allen Poe. We meet the main character Lacy Brink. She is classified as a modern when she wakes up dead and the other souls who awaken all died before 1913. She learns of the strict routine and rules that the dead follow. If they don't follow the rules, and there are a lot of them, they receive strikes.
The third and final installment in Donna White’s “The Stones” trilogy, Spirits, Graves and Stones ties up the loose threads left by the previous two stories. After getting caught by the Arrow Boys, Bruce is able to meet up with Charlie again, but the two of them realize that they have been separated from Sam and Scott and soon become worried about where their friends might have been whisked away to. The stones often don’t move people in groups to the exact same location, and Bruce and Charlie are left wondering where Sam and Scott are.
Hannah Fitzgerald knows what she is – a witch. However, she finds herself withholding her powers. But when she finds out that she may be destined for something greater than herself, Hannah decides it’s time to stop holding back. Mentored by the strange W, Hannah begins to wonder if she is even more powerful than she thought. And she soon finds that she may be in more danger than ever before.
This action-packed book tells the tale of 12-year-old Kestrel as she hunts grabbers, monsters that build themselves out of people’s stolen objects. With her weasel, Pipit, and her sharpened spoon, this free spirit is a formidable opponent to the evil creatures. But her own grabber grows in strength, as she tries to find her way out of the woods and things from her past reemerge. Why is her mom hated by the town but her dad treated like a town hero? Who was Kestrel’s grandmother and what happened to her? Mystery and action combine, bringing the reader to a climactic ending.
Queen Gabrielle is lonely. She had lived with many nieces and nephews before she became queen, so she loves children. She wants a child very badly. King Bartholomew loves Gabrielle and wants her to be happy. He goes in search for the perfect child to join his wife in the palace and keep her company. After several mishaps with naughty children, he finds Olive.
Fresh Ink: An Anthology is an anthology of short stories put together by an amazing group of authors! The stories all focus on young adults and are geared toward coming-of-age type situations for the main characters. The stories range from discovering one's true potential to being truly comfortable in the skin you are in. For the most part, the stories are realistic fiction, however, at least two fall into the category of fantasy, and one is actually in graphic novel format.
The Cape: Overdrive is a book following the adventures of Paladin, Blurr, and Thief in their pursuit of saving the world. The Capes must save the world from falling into a massive war when an asteroid worth a quintillion dollars is spotted in outer space, set on a course for Earth. Everyone wants to possess the asteroid, including all the evil Super-Normals. Whoever possesses even a small fraction of this asteroid will become the richest person (or country) in the world.